Hello all.
I've finally started to learn the art of modeling, hurra! And I've come up with this airport signpost thingy, based on this picture.
But. I've got a problem. When I texture it, I want it to look as smooth and nice as it looks in my ref. photo, but it looks very un-natural when my crappy WIP texture is applied, and I know, my texture do REALLY suck, but what can I do to make the metal look natural, but smooth and nice?
Also, here's my UVmap untextured: clicky. Is this a good UVmap?
JacK