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⌐■_■

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Everything posted by ⌐■_■

  1. You are one talented bitch!
  2. I wish I could model...
  3. Wow, What a variety of reaction indeed! Shitz. I liked the demo. I am a big fan of good atmosphere and this game has it. Another plus is the animations. Damn! That dino made me fackin weep when it crushed the stones were I was hiding behind. :megaman: The javelins sucked though.
  4. Does anyone have a usable htm/html-template I could use?
  5. Very early WIP, but just to see what you people think of it. Started it out as just a fairly simple small 2vs2 map for me and my roommate maybe to enjoy. Progress is going pretty well, since I map very slow these times (so that I won't rush things). Made the pics in hammer, so they might not be very clear. Here ya go:
  6. To me it's more like a matter of money, namely due to the fact that I don't have any. So let me think... - Monofunctual (only games) - Performance wise not really upgradable - Gamedesign is out of the question (MODDING I.E.) - Consolegames are commonly more expensive - Online play not really intergrated (yet) and / or expensive
  7. Who's Charlie?
  8. Thanks for the tip. I did so and the map indeed ran fine. Now my next question is: how do I solve this without losing the ability to these models? Someone?
  9. With the upcomming 3d engines I'd say you'd be better of with a faster CPU. Especially if you have a relatively fast graphicscard. Like your brother does. I am having a cpu bottleneck with HL2, and I think it's because all the calculating of the physics. A roommate of me has a 2,2Ghz processor and a GF 6800 Ultra (sort of, anyhow). He has like 99 FPS on all time, but when something in HL2 explodes and debree is boucing of the walls, the gameplay stutters. And I think it's because of the physicscalculation. I think your brother would be making alot more performancegain if he bought a CPU. Plus he'd probably have some money left to take you to the cinema too! ~ tomato
  10. /Wisdom mode Good crits is telling why you think a community is 'shit'. Curman, having a ton of worthless spam posties doesn't give u the right to spam and ruin every thread you like.
  11. Hi, Here I am again. This time with a problem I am probably too tired to solve... The problem is that I cant compile my CS:S map because it isn't compiled in the right directry or something... Could someone pls point me in the right direction? Help is appreciated! My LOG: ** Executing... ** Command: "C:\spellen\steam\SteamApps\dodelijketomaat\sourcesdk\bin\vbsp.exe" ** Parameters: -game "C:\spellen\steam\SteamApps\dodelijketomaat\counter-strike source\cstrike" "C:\spellen\steam\SteamApps\dodelijketomaat\sourcesdk_content\cstrike\mapsrc\[MY TOP-SECRET MAPNAME] Valve Software - vbsp.exe (Jan 19 2005) 1 threads materialPath: C:\spellen\steam\SteamApps\dodelijketomaat\counter-strike source\cstrike\materials Loading C:\spellen\steam\SteamApps\dodelijketomaat\sourcesdk_content\cstrike\mapsrc\[MY TOP-SECRET MAPNAME] Can't find surfaceprop stone for material DE_TIDES/TIDES_FLOOR_STONE_1, using default fixing up env_cubemap materials on brush sides... ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1) ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1) Processing areas...done (0) Building Faces...done (0) FixTjuncs... PruneNodes... WriteBSP... done (1) writing C:\spellen\steam\SteamApps\dodelijketomaat\sourcesdk_content\cstrike\mapsrc\[MY TOP-SECRET MAPNAME]...done (0) Creating default cubemaps for env_cubemap using skybox sky_day01_06... Run buildcubemaps in the engine to get the correct cube maps. Finding displacement neighbors... Found a displacement edge abutting multiple other edges. Finding lightmap sample positions... Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10 Building Physics collision data... done (1) (792100 bytes) Emitting linux collision data (use -nolinuxdata to disable). Building Physics collision data... done (0) (2116786 bytes) Unable to load vertex data "models/props_foliage\hedge_256_128high.vvd" ** Executing... ** Command: "C:\spellen\steam\SteamApps\dodelijketomaat\sourcesdk\bin\vvis.exe" ** Parameters: -game "C:\spellen\steam\SteamApps\dodelijketomaat\counter-strike source\cstrike" -fast "C:\spellen\steam\SteamApps\dodelijketomaat\sourcesdk_content\cstrike\mapsrc\[MY TOP-SECRET MAPNAME] Valve Software - vvis.exe (Dec 15 2004) fastvis = true 1 threads reading c:\spellen\steam\steamapps\dodelijketomaat\sourcesdk_content\cstrike\mapsrc\[MY TOP-SECRET MAPNAME] c:\spellen\steam\steamapps\dodelijketomaat\sourcesdk_content\cstrike\mapsrc\[MY TOP-SECRET MAPNAME] ** Executing... ** Command: "C:\spellen\steam\SteamApps\dodelijketomaat\sourcesdk\bin\vrad.exe" ** Parameters: -game "C:\spellen\steam\SteamApps\dodelijketomaat\counter-strike source\cstrike" -noextra "C:\spellen\steam\SteamApps\dodelijketomaat\sourcesdk_content\cstrike\mapsrc\[MY TOP-SECRET MAPNAME] Valve Software - vrad.exe (Mar 8 2005) ----- Radiosity Simulator ---- 1 threads [Reading texlights from 'lights.rad'] [1 texlights parsed from 'lights.rad'] Loading c:\spellen\steam\steamapps\dodelijketomaat\sourcesdk_content\cstrike\mapsrc\[MY TOP-SECRETMAPNAME] c:\spellen\steam\steamapps\dodelijketomaat\sourcesdk_content\cstrike\mapsrc\[MY TOP-SECRET MAPNAME] ** Executing... ** Command: Copy File ** Parameters: "C:\spellen\steam\SteamApps\dodelijketomaat\sourcesdk_content\cstrike\mapsrc\[MY TOP-SECRET MAPNAME] "C:\spellen\steam\SteamApps\dodelijketomaat\counter-strike source\cstrike\maps\[MY TOP-SECRET MAPNAME] The command failed. Windows reported the error: "Het systeem kan het opgegeven bestand niet vinden." Thanks, - tomato
  12. D3ads: Suck my balls.
  13. From: Suicide pact girls died in 'surprise' for friends. http://www.telegraph.co.uk/news/main.jhtml?xml=/news/2005/09/27/wsuic27.xml&sSheet=/news/2005/09/27/ixworld.html Just... Focus on life man... Nuff said... :megaman:
  14. While your body does not give you any sign of having to coop too much fat, your vascular system is getting more filled with fat. I have a lot of musclemass, in case you wanted to know.
  15. stylitic.
  16. ⌐■_■

    :(

    U stink, RD. Suck my balls.
  17. ⌐■_■

    :(

    What a tragedy. Has this 'western society' become so ill? Damnit...
  18. This is one the coolest mods in developement out there IMHO. The mapping is superb. I like the City of Dawn.
  19. Oh boy. What an amazing worthless piece of shit that guy is! He can kiss 'the hot smoking motherwheel' of my hummer any day... This is the devil signin' out.
  20. That big ramp in the middle is like... ewh! < I would try to make it a bit wider. Ficxated coulors hurt me eyes... yarr! Wrong brickdecal @ 2nd pic. Were is the downloadlink huh?
  21. Wow, the pirat has some insane moves man! Oohw you touch my ta lah lah...
  22. Who needs fitnesstraining anyway...
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