Jump to content

OrnateBaboon

Members
  • Posts

    432
  • Joined

  • Last visited

  • Days Won

    19

Reputation Activity

  1. Like
    OrnateBaboon got a reaction from mtchromatic in [CS:GO][WIP] Trailerpark   
    Few more pics - included hammer shot to show stuff behind trailers since it was a cordon compile.
    RaVaGe  - mountains will receive more work - right now, focusing on the main map, then the 3d sky. Thanks for feedback all!



  2. Like
    OrnateBaboon got a reaction from ElectroSheep in [CS:GO][WIP] Trailerpark   
    Few more pics - included hammer shot to show stuff behind trailers since it was a cordon compile.
    RaVaGe  - mountains will receive more work - right now, focusing on the main map, then the 3d sky. Thanks for feedback all!



  3. Like
    OrnateBaboon got a reaction from CWardee in [CS:GO][WIP] Trailerpark   
    Few more pics - included hammer shot to show stuff behind trailers since it was a cordon compile.
    RaVaGe  - mountains will receive more work - right now, focusing on the main map, then the 3d sky. Thanks for feedback all!



  4. Like
    OrnateBaboon reacted to CWardee in WIP in WIP, post your level screenshots!   
    Quick update, managed to get a decent atmosphere going, definitely need to do a second pass on the trees & river once the skybox is sorted! Planning on having a cliff edge to the right, along with a large mountain range off in the distance!

  5. Like
    OrnateBaboon reacted to Dea in WIP in WIP, post your level screenshots!   
    Got to do a level design work test where I had to create a TPS level using cave assets and stuff. A million things I want to iterate on but deadlines are a thing.



  6. Like
    OrnateBaboon reacted to That50'sGuy in WIP in WIP, post your level screenshots!   
    That's some real nice work @Dea!
    This is a rather brief update, but I changed the time in Reich to night since I love maps like that! I hope one day we will see more.

  7. Like
    OrnateBaboon reacted to Serialmapper in [CS:GO] de_aldebaran [WIP]   
    A few weeks ago i started a new defuse map with a desert/arabic fortress theme,  using mostly custom materials made by me from pictures taken by me or from textures.com, then adjusted in phostoshop, gimp and bitmaptomaterial. The map has two levels. I'm using custom 4way blend materials and i really love them, they give me so much freedom.  I'm not rushing to finish it. I hope to be able to test it in a few weeks.  Below are some screenshots.














  8. Like
    OrnateBaboon reacted to Roald in Resistance   
    Resistance is a temporary name for my new bomb defusal map set in a old industrail city somewhere in east europe (maybe poland).
    One half of the map exist of old buildings and the other part of a more industrial area next to the city dock. 
    The area is highly secured with barber wires, walls and camera's.
    Story
    The Slavic civilians have been suppressed by their government for over many years.
    Some stood up and tried to riot their oppressors, but without success.
    A small network of rebellions has been formed in the shadows of the city.
    They are driven to make long term plans to fight back.
    Their current objective is to sabotage the transport routes into the city by blowing up the main train rail (B) or the carrier unloading point at the docks (A). 
    Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1710165868
    B bomsite:



    Midle



    A bombsite:



    A-B connector and boost/peek to midle


    Overview:


    So for this map I used a whole different workflow then I am used to.
    I was building a litle scene at night time to experiment with that and kind of created a bombsite out of it.
    Then I just decided to go freestyle and work from one area to another area without having any idea what the layout will become like.
    It was really great to logically connect one area to another but to see the whole picture and how it would all fit together was kind of a hell.
    However I succeeded to great a whole piece out of it and hope people can have a look and provide me with feedback.
    Please note that most of A site and T spawn lack of details and I have done almost no optimisation. 
  9. Like
    OrnateBaboon reacted to SmityHead in [CS:GO][WIP] Trailerpark   
    Man, you put a lot of effort into this map and it looks more beautiful than the official CS:GO maps. Nice work man  
  10. Like
    OrnateBaboon reacted to blackdog in [CS:GO][WIP] Trailerpark   
    Been thinking of this map as I’m staying in one in Scotland right now
  11. Like
    OrnateBaboon reacted to MozArt in [CS:GO][WIP] Trailerpark   
    I agree with RaVaGe for the mountains. The map looks really amazing. Love the mild mood!
  12. Like
    OrnateBaboon reacted to RaVaGe in [CS:GO][WIP] Trailerpark   
    The mountains seems out of place tbh, like it doesn't fit with the sandy theme you've got, but it still looks great !
  13. Like
    OrnateBaboon reacted to Squad in [CS:GO][WIP] Trailerpark   
    The beach area sure does
    Nice work, OB! Love the new vehicles, especially the classic VW van!
  14. Like
    OrnateBaboon reacted to Mouzer in [CS:GO][WIP] Trailerpark   
    Great atmosphere, reminds me of Life is Strange for some reason.
  15. Like
    OrnateBaboon reacted to Le1T in [CS:GO][WIP] Trailerpark   
    two trailer park girls go round the outside,
    round the outside, round the outside 
  16. Like
    OrnateBaboon reacted to T-Rexer in [CS:GO][WIP] Trailerpark   
    This looks really promising, would like to test it out right now.

     
  17. Like
    OrnateBaboon reacted to El Moroes in [CS:GO][WIP] Trailerpark   
    I really like the thematic you choose ! Can't wait to play in this one. 
  18. Awesome
    OrnateBaboon got a reaction from mtchromatic in [CS:GO][WIP] Trailerpark   
    More WIP images. A beach area and another vehicle. The beach is the CT spawn, and the new vehicle area is the T spawn. Much of the detail from these parts will be coming from the 3dsky, which is still under construction.
     
     










  19. Awesome
    OrnateBaboon got a reaction from Andre Valera in [CS:GO][WIP] Trailerpark   
    More WIP images. A beach area and another vehicle. The beach is the CT spawn, and the new vehicle area is the T spawn. Much of the detail from these parts will be coming from the 3dsky, which is still under construction.
     
     










  20. Like
    OrnateBaboon got a reaction from General Vivi in [CS:GO][WIP] Trailerpark   
    More WIP images. A beach area and another vehicle. The beach is the CT spawn, and the new vehicle area is the T spawn. Much of the detail from these parts will be coming from the 3dsky, which is still under construction.
     
     










  21. Like
    OrnateBaboon reacted to ElectroSheep in [CS:GO] de_highlands (WIP)   
    Hey guys, happy new year
     
    Between 2 diapers, I try to find some time for this map, I'm making good progress I guess ^^
     
    Here is the progress on the T spawn :
     


  22. Like
    OrnateBaboon got a reaction from Interfearance in [CS:GO][WIP] Trailerpark   
    More WIP images. A beach area and another vehicle. The beach is the CT spawn, and the new vehicle area is the T spawn. Much of the detail from these parts will be coming from the 3dsky, which is still under construction.
     
     










  23. Like
    OrnateBaboon got a reaction from Quotingmc in [CS:GO][WIP] Trailerpark   
    More WIP images. A beach area and another vehicle. The beach is the CT spawn, and the new vehicle area is the T spawn. Much of the detail from these parts will be coming from the 3dsky, which is still under construction.
     
     










  24. Awesome
    OrnateBaboon got a reaction from Furiosa in [CS:GO][WIP] Trailerpark   
    More WIP images. A beach area and another vehicle. The beach is the CT spawn, and the new vehicle area is the T spawn. Much of the detail from these parts will be coming from the 3dsky, which is still under construction.
     
     










  25. Like
    OrnateBaboon got a reaction from RaVaGe in [CS:GO][WIP] Trailerpark   
    More WIP images. A beach area and another vehicle. The beach is the CT spawn, and the new vehicle area is the T spawn. Much of the detail from these parts will be coming from the 3dsky, which is still under construction.
     
     










×
×
  • Create New...