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Gaz

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Everything posted by Gaz

  1. Gaz

    WIP cowboy

    It has its advantages, but sometimes it appears to be a waste of polygons, as long as it has a good silhouette, and animates well its a good model. Alot of the time, ELs are viewed as essential, I just don't think that they are always necessary. Higher poly characters need them I admit, especally in the face. To me poly counts are getting thrown around more and more and people don't really care about them, sure next gen consoles can throw more polys around on screen, but they all have their limits.
  2. No one will really care that your american, Londons incredably multicultural. Not to sure on the night life, everything in London costs a fortune
  3. Gaz

    WIP cowboy

    Sure edge loops helps, but some times its just a waste of polygons and time Imo. Good face mesh though Peri perhaps give the eyes more definition, I think thats whats bothering I3yG-MaK, looks like lids, but theres no roundness to them.
  4. I need pics and videos of this goodness Wii for me!!!!
  5. When I get enough cash, I'm going to get the latest VR headset with HD mini screens (I saw some on a program about LG). And a pair of surround sound headphones, and take myself and my PC to a shed and live there for a few years playing oblivion or something equally emmersive But seriously, VR esq stuff can only be the next level of emersion, with some wacky controllers attached to your hands. Wii is the way forward If Dragon Quest has sword fighting with the wiimote, Im SO there!
  6. Good art work, Mapcore members seem scared of women/female models that look sexy, Must be some kind of attraction there, but the brains say "no, it has polys error error" lol Good work on getting the dress to deform well with wider leg stances, thats always a pain to weigh right. Some good variations on her dresses as well. I may have to write a tutorial on facial animation on HL2 models, the HL2world and valve wikis leave too much to be worked out. Good stuff
  7. 2 and 5 have the most personality, and I like the Key/Axe Combo
  8. Lol, who gives a monkeys about boobs in a game, ffs sex and the human body is natural. Letting your child watch an 18 is far far worse than a game thats rated 18...
  9. Gaz

    Paradise

    You should try Syberia Looks quite similar, except the character is better Great story too
  10. I'm on a BA(Hons) in Computer and Video Games. In my 3rd and final year, and there is a big mix of people coming out of it. Some are slackers and found it so hard to get the work set done that they no longer want to get into the industry, which to me is good, as if they did get in they'd get crushed even more by the work load etc. Then there are people like myself who have always wanted to get into games since the first picked up an editor from a game. I've worked on several mods, some not too successful some quite. However I don't know if its just me, but the UK seems a harder place to get a job than the USA. There are less companies, and they all want incredable work. Fair enough, but they all want "gritty realisum" and being a dumbass I chose a "cartoony fantasy" style for my final year project. At the time of choosing this wasn't the case, and now I feel I can't secure myself a job. Still working on my portfolio like a nutter, I want to do level design, but for my project brief I've had to cover more areas, Character Design, Animation, Textures and a little Level Design. After Graduation I'll be needing to spend a whole lot of time making gritty levels. If I can get an interview I can show them that I am hard working, motivated, passionate, but with a portfolio that doesn't specify in one area, and with one style I've yet to get one of those :roll:
  11. Gaz

    Nintendo FTWii

    Wee is english slang/child talk for urine. Wii is pronouced the same, So its not that great a name sound wise. Its a cool logo though, and I understand why they went for it. But revolution was slightly better imo, but its still cool. I'm just not looking forward to the chavs about making inuendos like "My 360 takes a dump on your Wii" or something equally as lame. None the less, Its still the console that I actually WANT to buy this generation round.
  12. Hey all, if needed this thread can be moved to WIP, but here are some updated screens of the level so far: Its hard trying to get everything to match, like the cranes are a bit too gritty compared to the rest of the level. Need to make them look more cartoony, but still...old and worn....arg! The idea is you wake up in the middle of the round path on the grass circle. Your airship crashed and you need to salvage the parts of the ship back to the ship before the towns inventor takes you back to his house to tell you whats happened (Basic story line etc), and then gives you some weapons. He then takes you outside to train on 2-3 bad guys that also crashed in the town that he tied up whilst they were unconcious. You fight them in the vegatable patch (they will be blind folded or something) to learn how to use your weapons. Once trained the inventor will give you a key to open the towns (yet to make) gate to proceed to the next level. Thats all thats planned so far for this level, but it would be a hub level for players to return to later in the game to recieve upgrades to weapons and to deliver other parts of the airship that fell to other areas. Oh, just to mention, the levels set on a plateau. I've yet to complete the skybox though, that will show how the level fits with the rest of the world Anyway, comments welcome. I need as much help as I can squeeze from you guys :D The rabbit slaughering helped loads
  13. Yeah I made them green, rather than blue, so they also go with her clothing Plus I pushed them back a fair bit too, so they don't bulge so much
  14. Ensemble without a doubt I love the AoE/M series, plus they are now working on an mmo, which is what I have the most experience as
  15. Heres an update I'll probably be leaving her like this, I've alot of other work to do, and re applying the skin modifier, etc takes a fair bit of time. If I can get the rest of the project up to scratch and to a standard of functionality that I'm happy with then I will give her some shorts, possibly lengthen the top as well. Anyway I think her face is a lot more appealing, and doesn't make her clothes as scary, as she is more femanine. I also took a number of polys out on the thighs and a few else where. I hope you guys like her better
  16. Cool cheers Going to be a bitch re-skin her etc Nevermind, hopefully its for the best!
  17. Yeah she has specular on her hair its on the spec map, but hard to see. Without making her look slutty, do you think it'd be better to make the mouth smaller, rather than lipstick? I want her to look more, tomboy, surfer chick sexy rather than Jessica Rabbit sexy. I'll be making her nose smaller too, hopefully it will help as well.
  18. Thanks for the feedback. But can you be more specific as to why its "freaking you out". I'm not into furries She was based on the cadburys caramel bunny. Is her nose too big? What is it that makes you not like her? I need to know, as I need to use her to get me a job, and if you all think she is "freaky" then I need to do something...
  19. Hey all, here a number of renders I have done for my portfolio. They are from my final year project, entitled "Air-Born", based on a floating island in the sky somewhere, inhabitted by animals (anthropomorphised). The basic story is that you have to rescue the towns people that have been captured. But first you need to repair your air-ship which you crash landed. I'm using the Source engine, and may release if I get the time to refine it after hand in (June 1st). I started the actual creation in early feb, so its still early days (Need to do 3D sky map etc). If anyone heres from the UK, I'll be showcasing it at the Brighton Develop Exibition in July If you would prefer to look at higher res (1600 x 1200) versions, they can be Downloaded here You can also DL 2 videos of the Rabbit Running, Downloaded Here Now for the media: Renders In Game (WIP) Feedback welcome
  20. Hell Im doing a degree IN Computer and Video game art.... I've no choice but to stick it
  21. I had a go at recreating the AC style in HL1 a couple of years ago, this is as far as I got: A level and a player character (using the same style of player clothing as AC, one 32x32 texture )
  22. That has animal crossing all over it Awsome tho, I love the animal crossing world
  23. AMD Athlon X2 64bit Dual Core 4600+ DFI LanParty SLi DR 2GB 400Mhz 3200 RAM 2x 7800 256mb GTXs in SLi 300GB SATA HDD DVD RW CD RW 2x 19" LCDs
  24. Haha wicked Koko5oVaR, only thing I'd say is that his nobble on his head needs a bigger radius, and his smile needs to be about 3-5 pixels lower Sorry Im a lego fanatic Nico, that looks superb, much much better skirt bit, love it
  25. He looks awsome, keep going! Looks like a REALLY old Sensi (sp?) guy, that will like lead you up into the mountains to an ancient temple
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