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Erratic

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Everything posted by Erratic

  1. Cliff Martinez is interesting. He's scored a good deal of Soderbergh's films. Solaris in particular.
  2. It's the arcade version of Counter-Strike right? I believe I heard something about this awhile ago. There wasn't much coverage on it, but I'm pretty sure there was a piece of info released around HL2's release about an arcade version of either HL2 itself, or CS.
  3. I like the ceiling, how the only things visible are few little random panel lights. You'll probably change that though. Looks neat anyway.
  4. Erratic Toronto, Ontario, Canada
  5. Reminds me. Must get back to D3 Radiant. I'm almost used to the lack of in-editor rendering (again) since HL2 was released. Only thing I find with that luxury is that I become even more meticulous... Looks cool by the way.
  6. I'll definately toy with it. Just have to decide where to place a second level that would lend itself visually to different angles. Thanks.
  7. Here are a couple more shots from dm_torrent. This time just showing a bit of the outdoor areas.
  8. Just saw it this afternoon. I thought it was awesome. The movie doesn't waste that much time getting started either. Probably one of the few Tom Cruise movies where you see the character on screen, rather than a character, played by Tom Cruise. And Dakota Fanning scares me.
  9. I have no control over what HavokĀ® wants to do with the crates.
  10. They didn't list the slickest toilet of all. http://www.counterfrag.com/screenshots/doom%203/1.jpg
  11. Maybe narrow the threads posted on the front down to just the gallery forums? After all, is it really necessary that off-topic and general discussion topics be displayed on the front page of a game design site?
  12. Shenmue. The most underappreciated game of the last five years. I remember getting it the christmas of its release and having, really, no idea what it was. Little did I know it would eat up the next few months of my life. Not only was it probably the most visually stunning game at its release (at least, in my opinion) but the amount of interactivity and detail was staggering. Day/Night cycles (Ryu has a watch!) and the weather system was awesome as well. I could go on forever, but it's sad that they bascially canned the series after the second one. They decided to create an MMO out of the franchise instead of finishing it off... Anyhow, good list.
  13. Hey, thanks for the comments from before. This is another couple shots from what I'm calling dm_torrent. It's of the first area I actually started with. I'm hoping to have this thing completed in the next week or so. The lighting, particularly in the second shot, isn't finalized, as that far left back doorway isn't complete. But the first shot is the best indication of what the rest of the narrow sections of the map will resemble.
  14. Something I've been working on for a little while for Half-Life 2 Deathmatch.
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