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Posts posted by Dogmatic
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People are too afraid of color.
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hmm maybe i post my wip kedr..

It is a smg model to a gta:sa mod named: Grand Theft Auto: Finland!
Ill post updates here

EDIT: I have updated version ,but i havent uploaded it yet..
EDIT #2: All my wip models to that mode is avaibled HERE ;ZOMG
EDIT #3: I dont have anything else to edit!
EDIT #4: SO I DONT EDIT NOMORE !1!!


thats a low poly model



Ofcourse, its for GTA. You hardly see the weapons.
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Fritz your sun doesnt make any sense, its at sunset level, yet the lighting looks like its high noon.
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Heres some grass i worked up a while ago, use it if you like. Already in VTF format with proper alpha channels. They kind of suck though since theyre just basic PS grass brushes, oh well.
http://www.sitesled.com/members/dogmati ... /grass.rar
Enjoy

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smoke stacks, antennas, basketballs, frisbees. Stuff like that, to give it life.
Also, covering the lawn with some vertical grass would be nice.





Shaders / Specular Maps
in Creative Chat
Posted
I think hes talking about VMT code.
Heres how you make things shiny--
"VertexLitGeneric" { "$baseTexture" "foldername/texturename" "$envmap" "env_cubemap" "$envmaptint" "[ .36 .36 .30 ]" "$envmapconstrast" "1" "$normalmapalphaenvmapmask" 1 }I dont know what the hell you other guys are talking about.
Any other texturing questions should be directed here - http://www.hl2world.com/wiki/index.php/ ... :Texturing