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Soul

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    Belgium
  1. Soul

    dm_TheEdge

    a) it's wip b) geuss you never played q2 c) i stopped working on this map, haven't got the time anymore thats also why i wasn't around here maybe i will pick it up later
  2. Soul

    dm_TheEdge

    i experimented a bit with lightning, i'm a real noob when it comes to that the outside color now is a light orange as you can see in the pic (upper mid), im going to search for another skybox texture for this. other lights are more yellowish, also the little lower hall where the rocket launcher is, has red lights I will probably delete 2 of those hanging lamps because the lightning is a bit overkill for such a small area ? I don't have allot of time to work on the map atm
  3. Soul

    dm_TheEdge

    Did some experimenting with dust particles in hallway: I know its dark but i'm gonna add some more lights All my point_spotlight's were dynamic when i turned dynamic off, i got 70 fps more so i can add some more detail now
  4. Soul

    dm_TheEdge

    well i've been asking myself the same question when i began with it because q2 has far more guns then hl². i think the 357 will be the rail gun spot also the crossbow for the grenade launcher and under the stairs maybe some ammo Also the rocket launcher in hl² does far more damage than in q2 and there are 2 rockets launchers in the map bit overpowered also i thought to replace the mega health with a charger like in the lockdown map i know there isn't allot of detail thats because if you stand on the little balcony with the long window and look at the direction of that room fps drops hard, i'm trying to use some aeroportals but its very hard to trigger them open and close them in such open area's
  5. Soul

    dm_TheEdge

    How says you can't use both? i mean for the fluorescent lights, in lockdown sample map they used spot lights for that
  6. Soul

    dm_TheEdge

    Thanks for the reply's I'm gonna check out the lightning but don't know if i'm gonna use normal lights or spot lights yet.
  7. Soul

    dm_TheEdge

    One of my first multiplayer games i played was Quake 2 maybe some of you still know the map q2dm1 The Edge, i played it for hours back in the days. I think it is/was one of the best multiplayer maps made. So when i heared HL2 dm was coming out, i thought to do a remake of this map for the source engine. I never touched hammer map editor so this is my first map with it but i learn fast . I started this map from scratch (no decompilers). I made a little website with some comparison screenshot from HL2 <-> Q2: http://users.skynet.be/bk290440/hl2/ (little screens are clickable) C&C welcome.
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