Jump to content

TRUP@C

Members
  • Posts

    2
  • Joined

  • Last visited

Everything posted by TRUP@C

  1. My mission was to create a map like real place. The place is really big, so to keep wpoly in normal, i decide to make a donation of textures. As we know, in hl1 subdivide integer almoust satatic (hard to make it more than 240), the another method is to scale textures. As i have an open area, the scaling of textures are 1.5+ (some of them 2-3 =\). So it really looks sux. Or wpoly optimization is not the mapper's job, hah? Adverising I just can't imagine what is SO important to blew up So.. i guess it is important Anyway, thanks for that comments!
  2. Hello! I'd like to tell you, that my map de_kievpass has just been released. Take a look. The map require Counter-Strike 1.6 mod. A little story: As presidential elections of Ukraine have passed with mass falsifications, people has left on streets to protect their choice. Hundred thousand people were placed on the area of independence in Kiev, and tens thousand have surrounded the central terminal station for carrying out of meeting. During this "orange revolution", provokers have conceived sabotage at terminal station. Based on real situation! The players are located on the station "Kiev-Pass", in Kiev. Terrorists should bomb one of the few bomb places. The map is near copy of the real place. You can take a look on some screenshots: Screen01 Screen02 Screen03 Screen04 Screen05 Screen06 Screen07 Screen08 Screen09 Screen10 Screen11 Screen12 Screen13 Screen14 Screen15 Screen16 Screen17 Screen18 Screen19 Screen20 Overview Real1a Real1b Real2a Real2b Download is available here: de_kievpass.zip I'd like to read your reaction, feelings and comments here
×
×
  • Create New...