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Defrag

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Everything posted by Defrag

  1. Doesn't look like I'll be at Realtime much longer. I'm on the second, unannounced, project and business is not good. Can't really say much else other than "Hey, remember when we all had jobs? That was pretty agreeable!"
  2. I love my Logitech MX518 so much that I bought one for work, too. Cheap and very nice.
  3. Defrag

    RAGE

    I largely agree with you. Their tech was (and still is) top notch, but gameplay wise, nothing has particularly interested me for a long time. I played a lot of Quake 3 but, as great a game as it was, it was just a refinement of an existing formula. Doom 3 was a snooze-fest. Hopefully RAGE will shake things up a bit and re-announce id as a gameplay innovator but I doubt it.
  4. I am outraged!
  5. Did you try street view?
  6. Defrag

    RAGE

    I'll reserve judgement on the game itself, but the art & tech is stunning.
  7. Defrag

    Portal 2

    The voice sounds like one of the guys from the Mighty Boosh. I don't like Boosh, but the voice acting was pretty good!
  8. I couldn't be less interested in 3D
  9. Defrag

    Brasil

    They should install an emergency moat with retractable draw-bridge behind the shutters.
  10. My all time favourite: Your Portfolio Repels Jobs by Jon Jones.
  11. It's painful but brilliant. He's like a more successful, realistic & volatile version of Alan Partridge who just cannot bite his tongue, even when he's trying to be nice to people.
  12. Frank Booth was one crazy motherfucker. RIP Mr. Hopper.
  13. Seeing those bugs... .. makes me think we need more batshit games with those sorts of bugs as features. Awesome.
  14. Still looks like it's gonna be ace. Also, what's with all the DLC bullshit? >_
  15. Hmm, that interview is ... interesting. And by interesting I mean . 4 years producing art assets for a game that sounds like it didn't really exist? ._.
  16. I've gone back to L4D1. All you need to do is play Dead Air 1-3 on repeat
  17. congrats
  18. It looks like someone playing back a source demo that was recorded with 900 ping on a 14.4k connection -_-
  19. I've only had one interview -- it lasted 90 minutes and got me my first junior test engineer gig. They'd already downloaded all of my portfolio apps and looked at the code, so they knew I wasn't totally stupid. The interview merely confirmed this. I've been fortunate enough to interview a load of people so far for test engineer positions (probably around the 8 mark) and in the first one I was probably as nervous as the candidate, haha. It's tough to do ... there are many bases to cover for programmers, and you really don't want to hire a bad one, so you do your utmost to throw the kitchen sink at them while also giving them the space to demonstrate their knowledge/skills. Even companies like Microsoft go through turmoil and huge changes in their interview process, and the likes of google apparently have vastly disparate styles of interviews depending on which person/part of the company is conducting the interview. In short, it's a hard problem.
  20. Looks like fun
  21. Nice one, GL!
  22. It's all about the space bar + mouse buttons. I've never used the arrow keys or WASD to navigate when using Hammer (which is kinda weird, now that I think of it).
  23. So they should release by... spending more time making trailers that won't get them any closer to release? Sounds logical!
  24. He did a gaming episode of screenwipe (gameswipe) and used to write for PC Zone, too.
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