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Lee3dee

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Everything posted by Lee3dee

  1. I knew it! The demo we saw at GDC he was like this is our tech demo, which he was playing the marine. I was like this is a tech demo, looks more like a prototype game!
  2. I see Epic being the Criterion (renderware) of next-gen engines. Because they have the technology and abilities to make a great engine, so why not let other companies who cannot afford their flagship product get something a little less with the same results
  3. looks awesome, could you explain how u made those trees. They look like planes on the branches.
  4. update....i didn't get into the COGS program. Maybe next time.
  5. GDC tapped my funds this year . Though, i would like to see all the hot new games and systems coming out. Oh well, i'll be glued to gaming sites for info
  6. I was wondering how long this would take. Good thing is that the PSP uses proprietary discs so it would be difficult to make copies. Downside is that a 2 gig memory stick could probably hold enough information for one game If i was Sony, I wouldn't release that 2GB memory stick!
  7. u'll find some texture & model artists, you just need to some advertising on all the HL2 forums I checked out your tutorials on your website madedog, since im new at modeling for HL2, im collecting all the tutorial i can get
  8. i think barnes and Nobles in the US sells this, they sell alot of european 3d imagry magazines. I'd look there.
  9. Unreal Tournament 2007 on GameSpot http://www.gamespot.com/pc/action/unrea ... lashtop_bg OMG!
  10. hmmm, did u download the demo or free one. goto render scene, and under Assign Render, change production to vray. Then when you goto the renderer tab, you will see a ton of options. I usually keep the image sampler at simple two-level. You have to turn on GI rendering, default is turned off. Set irradiance map preset to medium, because unlike other renderers this render does each frame in different passes. Other than that, play around with the settings like I do.
  11. looks really good, the floor texture is awesome! if you want some sweet GI (Global Illumination) Vary free http://www.vrayrender.com/demo/ will make lighting look even better .
  12. well....Gamespot is a commerical company, so one would think they would give some credit. LOL. I just wanted to get some opinions to what I should do, because my name is clearly photoshoped out in the image displayed in the background.
  13. so.......saturday night, im browsing gamespot and I see "Next Generation Console Review" a playstation 3 preview, POSTED: 05/06/05. I start watching and to discover a concept model I created in in the background for about 6 seconds, and is repeated throughout the entire PS3 segment. Playstation 3 concept I haven't received an email asking for permission, so should I send a friendly email saying "thx for displaying my work, but it would of been nice to ask" or just post on my website that its featured on the gamespot review. I downloaded a copy of their video, so I have a hardcopy, but im wondering if i should contact them, or just leave it alone. A friend said i should ask for a all expense paid to E3 The internet is plagued with image stealing, so im not really sure if I should do anything.
  14. all these HL2 levels, can someone point me to some good tutorials to learn HL2 mapping
  15. Lee3dee

    de_troit

    your map is really impressive! Can you recommend a good tutorial site for learning how to map in HL2?
  16. omg those screenshots are sick! maybe i'd better redo my tank, because my normal mapping is pale in comparison
  17. Lee3dee

    laptops

    the laptop runs Maya PLe with paint effects turned on like a dream it also ran 3dsmax demo extremely well, with normal mapping . I'm very happy with my first laptop.
  18. Did you co-worker already have an established career in the game development community, published titles on his back,etc? or did he factor in the cost of living in Plano, tx vs the salary offer? Personally, for me living and breathing creating game content is what I do, and if they offer a intern program that will get me the experience I need to pursue a career in this great industry, then i'll eat ramon noodles for a month if i have too
  19. Lee3dee

    laptops

    I did 3 months of research on laptops before i bought mine. My requirements were: under $1500, must have a independant graphics card for 3d games and 3d apps to run well so at least a 64mb video card. battery must last longer than 3 hours. I picked up a gateway 7405 GX from best buy for $1200, 2 ghz Athlon 64 with 64 mb radeon card, 512 ram and I successfully played UT2004 for 5 hours on the plane to GDC. It has built-n wireless, sound and have a wide screen display I always thought gateway made mediocre computers,but im very happy with my purchase
  20. warm and rainy huh, sounds like rochester, NY where I grew up. its was really cold in the winter with lake effect snow and hot as hell in the summer At least Eastern North Carolina goes from warm, cold, warm, burning.
  21. I have some questions for your bump! 1. Does ubisoft montreal pay for relocation? 2. whats the average salary for a 3d artist in Montreal? and does it reflect the cost of living? 3. Do you get a discount on all games published by Ubisoft? 4. Whats the weather like up there, I like warmth
  22. I downloaded the demo of BIA, then I went out and bought it! Its awesome, I think better than chaos Theory personally. Best feature in BIA, the awareness mode! more tactical games need this!
  23. your images on the website are very impressive. Nice to see a mod that isn't a counterstrike clone Bookmarked!
  24. completed and sent the COGS environment art test today, It was a long 3 days, so fingers crossed Gearbox liked my art test. ps. Brothers in Arms is very addicting
  25. i like it with without the border. I didn't like the Haiku, because it was an indirect way of saying "please Hire me" . I like the no border because its simple and elegant. If your going to use chinese/japanese symbols did you first check and see what they mean, just incase a HR can read them .
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