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Nice! I had an idea for a map like this but never went through with it. Looks good...hope you optimized it.
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Really outstanding in my opinion. Aside from the sharp corner comment (Which I would have personally overlooked) I can see the sheer time and effort put into this level.
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Dammit dude! That tree line still is the FUNK. Congrats on the release. Sometimes that's half the battle.
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I'm no expert in the topic...but based off what I see: -The tree line looks TOO even an repetitive...maybe if you're going to use the same tree model over and over, try rotating each one so they look different. -The garage with the car in it looks stale. There's no overhanging roof-line. A few suggestions would be to have a sign above the door, a pile of used tires to the left of the door, maybe some gutters on the garage, and the fore-mentioned roof overhang. I know you're not done...but it also needs a few props here and there on the exterior. Also...the walls outside look PLAIN. Maybe add some trim / ridges, ...something. Great start for a novice IMO. keep it coming.
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...of course us stubborn CS:S mappers get the shaft.
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That is soo freakin' colorful. Good job...did you win?
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Awesome brushwork. Looks really good. My only complaint is that for the size of the fruit...shouldn't they be smoother in appearance?
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2d-Chris! de_damn! (Big fan of that map) lol. I have to say aside from the crits I've gotten from this map elsewhere...I am most proud of this one. Thanks guys.
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****************************** de_Boston for CS:S by Sk3tch ****************************** DOWNLOAD: http://www.sk3maps.com/de_boston.html ---------------------- Intro ---------------------- The terrorists are planning on using biological and incendiary munitions to demolish the city of Boston, Massachusetts. To make the impact worse they must first destroy the medical and fire prevention facilities of the city, hindering Boston totally helpless against their violence. Terrorists: Destroy one of the two bomb targets. Kill any CT's along the way. Counter-T's: Prevent the T's from planting the bomb and kill any you find along the way. --------------------------------- Screen Shots: --------------------------------- ---------------------- MAP INFORMATION: ---------------------- Map Name: de_Boston Map Type: DE (Bomb/Defuse) Release date: April 29th, 2009 Bombsites Locations: Fire Department and Medical Supply room Available Weapons: Standard Map Environment: Indoor and Outdoor Map Theme: Boston BackBay Area Map's Time of Day: Evening Special Features: Color Correction Recommended/Maximum Players: 24/64 max Custom Textures Used: yes Custom Sounds Used: no .NAV File Included (for bots and locations): yes --------------------------------- Changelog for de_Boston (Since the beta): --------------------------------- -Improved the interior lighting and added more props. -Added a NAV mesh with place markers. -Made Sniper area above BombSite A (for CTs to cover the entryway). -Added a ladder for Ts to counter act the CT cover over the wall at mid. -Made fire pole climbable. -Made the approach times to choke points more even. -Added more env_cubemaps. -Made long halls where sniping occurs have more cover. -Made OverHead view map easier to read. -Made long approach for bombsite A more balanced DOWNLOAD: http://www.sk3maps.com/de_boston.html ---------------------------------------------------------------
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De_boston_beta Finally ready to release this beast. Any crits and comments welcome. Storyline: de_boston by Sk3tch http://www.sk3maps.com The terrorists are planning on using biological and incendiary munitions to demolish Boston. To make the destruction worse they must first destroy the medical and fire prevention facilities of the city. Terrorists: Destroy one of the two bomb targets. Kill any CT's along the way. Counter-T's: Prevent the T's from planting the bomb and kill any you find along the way. Credits: AHP clan, PhilipK, Ill_kid, MKZ, and ValVe. DOWNLOAD HERE-----------> http://www.fpsbanana.com/maps/91855 DOWNLOAD HERE-----------> http://www.fpsbanana.com/maps/91855
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I'm an ISTJ - The Inspector
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Well....I have Good and bad news. The good news is I backed up the VMF for this map in 3 different places. The bad news is I got the BLUE SCREEN OF DEATH on the computer I was using....to the point it kept running scandisk and restarting. Finally it just won't reboot. The screen just stays blank. I'm hoping that even though I saved the VMF...I can still recover everything under the Steamapps directory...There was alot of custom stuff I don't wan't to re-download or re-create. In other words...this map won't get done for a while. BTW: ANybody ever have their computer (Blue screen of death, etc) go blank? If so...has anything been recovered off the hard drive? I need some hope...this has been pissing me off.
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I NEED YOUR OPINIONS!! Which building colors should I use for this section? Old way using de_train bricks New way using custom stuff. Which looks better / fits better?
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Season's Greetings from me and the family! http://www.sk3maps.com/xmas.html <------------Click this link.
