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ginsengavenger

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Everything posted by ginsengavenger

  1. true that
  2. yeah i've heard you say it enough times, just wanted to jibe ya a bit more
  3. But where does the Stay Puft Marshmallow Man fit in::::
  4. How come you guys didn't know the difference between normal maps and bump maps. Don't you read up on anything? Bump maps have been around forever in renderers but they never made it big in realtime game engines because they are very expensive. They are used to generate geometry at runtime which is used to figure out what direction a pixel on a face is "facing" (its normal) which is used to generate accurate lighting information. A normal map uses three color channels to directly encode that normal into a single pixel of information so nothing has to be figured out at runtime. The pixel simply has to be lit based on whether it's "facing" a lightsource or not. That's why there are PS filters to convert bump maps to normal maps, because if you can drop that step at runtime you gain much performance. There is really no difference in the results except for the performance gain in using normals over bumps. It is not over for bump maps. It is very difficult to paint a normal map but it is much easier to paint a bump map. You will be painting bump maps and converting them to normal maps for game use.
  5. ok how about Ewoks vs the French
  6. :roll: lookin good rd needs more displacements
  7. yeah dude that fat grain makes the stock look like it's made of balsa. the pic cyanide posted is irrelevant as reference because it's composited not solid stock..
  8. Some excellent advice in there. Heed his warnings but keep perspective - sometimes it will be hard but you're still in game art for a living. You could be working at a wastewater treatment plant or at your uncle's dry cleaners. Things could be worse.
  9. mmmmm wide angle goodness.
  10. mmmmmm. i'd just reskin the gray stone corners, they stand out against the older warmer stonework of the walls.
  11. watch, that kid'll grow up to be a middle manager and get off on bossing around people like you and me.
  12. the message isn't flashing so i guess i'm not eligible...?
  13. well if the default is 6144 then you should increase it incrementally until it works, huh? I've made some big fkn maps but I never ran into this one. perhaps increase your -chop value?
  14. Tell, tell!
  15. You just connected JFK to slavery. Kudos man, I didn't see that one coming.
  16. there's a restaurant at the end of the universe.
  17. You guys aren't even talking about the same thing. Kedhrin: Making a mod in hopes that the mod will be picked up and published is a real longshot and is often futile. Kosmo: Making a mod in order to build a personal portfolio and get hired as an LD/artist to a real company is a great way to go. And you're both right.
  18. play jfkreloaded and tell me how you feel
  19. Huh jynx, no we are thinking of the universe as a thing that is constantly in flux. And kosmo you missed my point.
  20. genuine lol
  21. how is that even a valid analogy? how not? because the road isn't defined by the cars.
  22. I'll spend a couple days back in Michigan with the wife and her family, and some time down in SoCal with my own. The company gives us two weeks off which is awesome.
  23. keeping it on all the time is better is it? i always kind of suspected but never researched it... how come the thing turns itself off then? i'll have to look it up.
  24. you guys win
  25. my monitor turns off after fifteen minutes. saves the backlight i guess.
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