looks kind of blank and boring. the buildings could use more detail, texture wise and brush wise - a building should be more sophisticated than one big block. and it looks really spread out. i saw this on the ts forums earlier today - gameplay wise, it wouldn't be very good for ts. you need a big vertical playability range for diving from one floor or doing the wall kicking and flipping things to move up. the map definitely has potential to be really good though - you're not in a destined to fail situation right now. check out ts_shady by minotauro for some inspiration. it's a night city themed map that is very great looking and playing.