Jump to content

Schmung

Members
  • Posts

    447
  • Joined

  • Last visited

Posts posted by Schmung

  1. Stoke is only 15. There ain't that many people who are currently active (in the communities I lurk in) who can do everything to be honest. Lots of modellers/unwrappers, few texture artists, but not many who you'd call the complete package.

    Edit : Just noticed those pics you linked to Stolve (quote and copy paste dhte links), the M3 is actually my model avec his texture. He did it after seeing this :

    m3finito1yn.jpg

    'twas for a mod I started, but has sadly gone into hibernation due to a lack of interested coders.

  2. Would be cool if the when you get to a certain level you can recruit lower level players to do missions for you with various criteria etc. Becoming a mob boss or whatever would be awesome. AN additional fuck around 64 player gang warfare mode would be cool as well.

  3. Another thumbs up. At last, something a bit different. Needs more (gasp!) props, stuff like dustbins, maybe some toolchest, kids toys in the front yards(trikes and stuff)? Not sure what the default HL2 assets are like, so you might have to get a few custom things made. Few more ideas for cover : Maybe someones working on their car in the driveway, so you've got tools and stuff lying around and the cars up on blocks, allowing for physics based amusement.

  4. TS version is still all go, we just need to do the whole testing thing. Which should be easier soon because I'm working on getting us a proper server. Thou shalt hear news on TS whence the new website is live. Which is soon. Depending on how quickly I sort this php crap.

  5. well it looks nice but i have to say I have gotten incredibly bored with the "industrial area near old canal" themed maps :(:(

    I'm sorry to say that I just ahve to second that with a vengance, this is well done, but I'm so bored of the theme, seems to be what 90% of people decide to do with HL2, which a crying waste of the engine.

  6. I don't think it means an end to traditional content creation for games or signals a new wave of making games like this. It does sound like a unique and interesting game though, can't wait to see/hear more about it.

  7. NO, doesn't look like Quake 1. More like early Quake 3. Brushwork is alright in places, but it doesn't flow very well, your texture usage is erratic and often innaproriate and th lighting is very bland indeed. Looks like it might be somewhat fun in some of those screens, but visually it's very messy.

  8. And ns is shit and old.

    Sod off. I'd much rather play HL at 100 fps rather than dicking around with Source at 25fps and there are many people in the same boat as me, besides which nothing of NSs complexity and originality will be out for ages on source.

×
×
  • Create New...