doom 3 reads directally from the map file. All compiling does is render the static shadows, portals, and ai stuff. Doesnt need to compile the any brushes. Take a sp map from doom 3 and compile it, it takes about 30 seconds.
Wolfenstein 3d
Doom
Quake
Half-Life
Pong
Command & Conquer
Commander Keen
Tetris
Sim City
Everquest
Counter-Strike
Grand Theft Auto
Just to name a few.
http://pc.ign.com/articles/624/624147p1.html
Did this contract get the modellers and level designers and programmers a 36% pay increase? Oh thats right... no. Without those artists, you wouldnt have this sector of the media industry. Leeches.
Obviously this guy is unaware of Metrinome (sp?) or any of the many games that have licensed the UE3.
Fuck the gamers? I say fuck that guy. He's just pissed cuz hes not Tim Johnson.