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Bluestrike

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Everything posted by Bluestrike

  1. Bluestrike

    killzone

    More like made in Holland, Geurellia Games (probbebely spelled wrong) is a dutch software developer as far as I know. *edit* Great IR beat me to it
  2. Those are env_lightglow (or glowlight) by the looks of it. Ok was a repy to: Didn't see the other 3 pages of comments until after the reply Nice map, I sure recognice bounce from it.
  3. Also known as de_waterbug :-P Anyway a public beta release for this map with 2 goals: - Does it run on linux servers - Is the gameflow working out, the CT's spawn in the tunnel, but if the hotspot isn't around the indoor area's I probebly have to move this to the outdoor dock. Know issues: - Waterbug - Torpedo needs work (looks more like a rocket now) - Black textures at trailers wheels. - Water is missing the trigger hurt what is supposed to discourage players getting into the water (prevent camping also) - Water is only 8 units thick (leftover from trying to get it fixed) All bugreports and feedback are welcome. The download. --------------- http://www.bluestrike.be/alpha/de_kilo2_beta2.zip (extract to the couterstrike:source/cstrike/maps directory) Screenshots: ------------- http://www.bluestrike.be/alpha/css_de_kilo560000.jpg http://www.bluestrike.be/alpha/css_de_kilo560001.jpg http://www.bluestrike.be/alpha/css_de_kilo560002.jpg http://www.bluestrike.be/alpha/css_de_kilo560003.jpg Hope this was worth your time.
  4. Bah no uplink like demo everybody could enjoy
  5. So you say there is hope for mappers what have sucky texture and model skills? :-)
  6. Outside looks awesome imho,it has this nice WW2 bunker feeling in a forrest, could even be the fort of Eben Emaille especially with those turrets. The verhicle bay is just ugly with the iron supports
  7. Based on Crackerjacks feedback I'm redoing the indoor dock, still WIP but its bedtime now
  8. Guess having made a FC sp map would be a nice example work to submit? http://www.bluestrike.be/maps/farcry.html I would apply if it was closer to the Belgium side of Germany so I would not have to move, but I'm to insecure/ uncertain/indencive to try I should have gone into the army, nothing as good as being telled what to do, can't do anything wrong then And a man must have dreams to keep going
  9. Hi Bic-B@ll and Delaz Btw there is no sun, that s env_light for lightglow effetc but it needs some tunning from a distance they become as bright as a sun
  10. Counterstrike:source map (css_de_kilo) Port of my own map here are some screens to compare lol http://www.bluestrike.be/tempspul/de_kilo0000.jpg http://www.bluestrike.be/tempspul/de_kilo0001.jpg http://www.bluestrike.be/tempspul/de_kilo0002.jpg
  11. EDITED TITLE AND WHOLE NEW POST< OLD POST AT BOTTOM Also known as de_waterbug :-P Anyway a public beta release for this map with 2 goals: - Does it run on linux servers - Is the gameflow working out, the CT's spawn in the tunnel, but if the hotspot isn't around the indoor area's I probebly have to move this to the outdoor dock. - Water is missing the trigger hurt what is supposed to discourage players getting into the water (prevent camping also) - Water is only 8 units thick (leftover from trying to get it fixed) Know issues: - Waterbug - Torpedo needs work (looks more like a rocket now) - Black textures at trailers wheels. All bugreports and feedback are welcome. The download. --------------- http://www.bluestrike.be/alpha/de_kilo2_beta2.zip (extract to the couterstrike:source/cstrike/maps directory) Screenshots: ------------- Hope this was worth your time. ------------------------------------------------------------------------------------ OLD MESSAGE: Wel some of u might recognize this a bit :-) Have 5 maps in development but this port is in the most progressed state of em all And I know already the lights are to bright in the tunnel, here a pic from the tunnel only compiled with ccordon tool (you can still see what lights i forgot to fix there ;P)
  12. My first released HL map (tfc) http://www.planetfortress.com/delta/maps/tfc/dfbasev2.htm As you can judge by the review, the standard wasn't high back in those days Made some Duke3d maps but I'm not gonna install it to take them pixelized screens :-P
  13. I read every book writen by Andy McNab and Matthew Reilly (just ordered the 2 latest of each) Furthermore I read any book writen by a ex-SAS and other books falling in the techno-thriller category.
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