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Taylor Swift

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Posts posted by Taylor Swift

  1. If ya got skills, share them.

    Think what a collective could achive!

    Say no to half arsed mapping!

    This isnt about kudos...its about great gaming on great maps!

    'It is our intention to create a team that is organised, (and works in a similar manner to a profesional game developer) who are not intresested in being the first to release and new map, but who would like contribute to something original and take pride in their work.' :)

    [Please, Join us if u got skills or free time over]

    http://www.steampowered.com/forums/show ... did=172282

    http://BoomNet.zapto.org

    Thanks. /Nz-Nexus

  2. It's cool, but it hurt my eyes. There is too much colours at the same time, the shadows makes it dizzy and confusing and the badly glowing white lighting in the middle of the map makes the map to a disco.

    And the Hard doom3 gamma makes the map environment so dizzy, so i would call this ns_nancy's rave room 2.

    Please, remove the red lighting or make it balanced. You know what i mean by saying that Belgarion, but the lighting needs to be fixed.

    It's the lighting, not the map!

  3. That's right Pitrd, as we know is you the original pro-mapper of the original (quite old but still server running map day and night : iceworld.

    So i suggest to really make this from a dream to something we everybody want on mapcore.

    The new iceworld for the new cs: source.

    It sounds great, and i hopes the project ends like it should be supposed to do. Awsome.

    GoodLuck to another dominating map!

  4. The Halloween is now over, but this shows that even small kids wont sleep anymore at the night playing this map. This gray spooky environment makes u feel something paranormal, at least the outside area, it feels so dead. And well down the basement, it's horror.

    Great work.

    + It's small

    + It's not made by a n00b mapper

    + It's taking you to the supernatural

    + It is scary and cool

    -The rooms are still missing details, even if there are models in use.

    -The lighting is kinda gray everywhere.

    -There are no crates on the map, outside or inside the house.

    -Some windows should be Breakable.

    97 %

    /Nz-Nexus

  5. Very nice so far, very nice work and architecture and of course the lighting is nice. :wink:

    But about the textures, well they are not 100 % perfect, so try to combine another textures maybye but holding the cool white gray theme on pic2.

    Try more, so far its nice.

    Btw on pic 2 in the corridor you could add in the ceilings (those pipes)

    some smoke coming out from them.

    That would be an small but realistic map change.

    Feel free to add more Atmosphere! :P

  6. Lol so sick this is, you should start with Half-Life 2 mapping instead.

    And wait, who really plays ZombiePanic when cs Source exists now?

    lol, i hopes this ends well, but i wish you could finnish this map before i hum hum..

  7. I have seen that before in other of your maps, this is only a re-work.

    Nothing special, you should change your architecture style Mendasp.

    I have seen that before! Wait, wasnt it co_sava?

    :roll:

    Hmm, I'm pretty sure I've seen your maps before. You made Eclipse and the now-abandoned Powerhouse (or was it Powercliterus?), right?

    And i made them and you don't even trust your own self confidence that i really made them. So you are just hilarius i made them?

    :evil:

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