Jump to content

Taylor Swift

Members
  • Posts

    2,960
  • Joined

  • Last visited

Everything posted by Taylor Swift

  1. First of all i changed the sky, i belived that the red one is too dark. I changed the buildigs and added a couple of new one. I decided to stay with maximum 3 colours, so the map is yellow-white now. I really don't know if this looks better then previus screenshots you seen before. Hm.. Right now it's hard to make a decission of what is coming next and gonnna happen with the map. But i'm working on it, tweaking the lighting. update1. Running on the high quality settings and the best resolution (LCD 1280x1024) Edited* removed some screenshots.
  2. Thank you very much for the help. Yes it looks blocky, but i tried to make it looking real.. Well, i will fix this problem, i need to build the inside area too.
  3. This is the factory itself. You can't get inside the building yet but i'll make it real later. Outside area done.
  4. I suspected this day would come. This is my first really seriusly map for HL2Dm. Here is 2 screenshots so far. But this is what i have done for now. Yes, i wont repeat this more. It's my map. IF some people think.. Heh, yeah right... I'll show more pics later.
  5. Wow wery cool. just hot. awsome.
  6. that mod is best and i really wanna see it back to source. It's one of the best ever, but nothing is compared with "They Hunger." nightmare half life 1 mod. keep up the good work oh. really wanna see this mod out!
  7. Agreed Von Ferret about the prop stuff. :-? A map with only props ain't cool cuz it's just prop full and makes it lagg. I had a map with only proppz almost everywhere, but that was bad cuz it was prop_overloaded. so man, just try to stay low and cool. Use more textures then poor props. Props is only something extra.
  8. Hello! spellbinder.
  9. someone make as_oilrig for me. only me.
  10. Half-Life engine feels a little to old now, little to old for maps and games. The not so old but still awsome graphic.. feels a little to old and ugly now. the map is a nice work but if source it would pown. So this is my advice to you as mapper : forget about everything. Next generation is source.
  11. Yeah Cuba is an awsome island. I have been there once long time ago, its ok there.
  12. I Like it, but the light need to be tweaked.
  13. Nice portfolio on the site, and nice work. You have talant for mapping and artwork. Nice stuff.
  14. Oh it's the MapAuthor of de_survivor from old cs and cs_747 and that maps. Now this map looks awsome. I don't understand how this could happen but i'm very glad this map looks awsome.
  15. It's fine if you do it. But i think it's very good map.
  16. Robert Briscoe, honestly your map is best.
  17. everything what is half life 1 now is old, so i leave it behind.
  18. very Very VERY nice.
  19. Actually the Best map ever constructed as a depot environment with full control of architecture and awsome lighting. +Crates, Bridges and Trains +The best lighting ever +Total controll of environment (this feels like a real depot) +Details and props! 100% this is an artwork of mapping 2005. Everyone should try this map. /Nz-Nexus
  20. The best map i have ever seen so far for source. very nice and beautiful.
  21. It's allways the best! no comments needed here i think.
  22. nice OL! :-o
  23. please add more * bling bling * The map looks like a caleidoscope. green.. blue.. red.. but nice work.
  24. Well all your maps is red and white.. Absolutly nothing special, this is what i think. a random corridor? well looks okay.
  25. a bit gray-ish but it's cool!
×
×
  • Create New...