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Acumen

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Everything posted by Acumen

  1. pretty good, but then again pretty basic shapes to really judge without some textures on it, imo. For what engine would you want to use this model, cause you said you want it to be in some of your maps. If it's for HL, you can save some polies, as vertex lighting isn't really included in there, and therefore you can just stick parts of the model in each other (like above the window, this box sticking out, doesn't need to be connected to the rest then) and if it should be for a newer engine you could surely add more detail to it. Even for Half-Life you could add some more At least you could rounden those arches a bit more, cause that won't take much more polies. And I think the roof could be a bit more massive and go over the sides a bit more. But then again I don't know your ref ^^ I hope you're gonna texture this thing. Really looking forward to that
  2. mh, i think thats what döner meant, when he said, the face sucks ass :/ now i heard that the second time and the longer I look at it, the more I think you're right, but I can't really put my finger on it, why it looks so female. Maybe its the shape off the lips...I really don't know But I'll mess around with it tomorrow, I guess. thanks for your feedback so far \o but on the other hand, when I look at the normal smoothed render, it looks much more male, imo, cause of the shadows in the eye region. Pretty weird O_o I'll see what I can do, anyways
  3. mh, its not really for pirates and vikings no, I would have noticed that. Its just practise so far, and maybe I'll use it in a first version of my HL2-Mod if I should find someone to uvmap this, cause my computer is dying while I'm working on this. It is just not made for doing this things ^^
  4. hiho, you good sirs I was just forwarded to this site by Splitta and thought I could show a model I'm currently working on. unfortunately I worked on it with many break, so it took me over 2 weeks to get this far and still isn't finished completely, like the hands should be replaced, cause those are my old versions and the chest area might get some more detail tomorrow. But it was a great practise object for me in general, so I could get used (at least a bit) to the HL2 Polycounts. I hope to get my hands on the second try at this polycount region this week, when I should finish the car model in time I was also told that the face sucks ass, so will try to improve this special region on the next model as well Anyways, I seem to talk way too much, so blame me ^^, anyways here are some pics. Any crits would be nice. Smooth: http://v091259.dd2110.kasserver.com/mod ... smooth.jpg Wire: http://v091259.dd2110.kasserver.com/mod ... 3_wire.jpg
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