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The Postman

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Everything posted by The Postman

  1. whoa, HAHAHHAHAHAHA
  2. IR: don't highlight the edges of your broken sections. It makes them look soft and rounded. Instead use the pencil tool set on 20% using white, on a new layer scribble the edges lightly and set that layer to exclusion. Vary the opacity to taste. Adds a much more broken and crisp edge.
  3. I just love little detailed models hehe. Only request? More use/disuse, mud, dirt etc on the skin
  4. Jesus I feel old now... happy birthday man.
  5. Great work Engi and Tnoh!
  6. There's no plane debris at all, for one. That's the big tip off.
  7. I urge the world to stop giving that douchebag jobs. He can't act and his movies are utter tripe.
  8. toast, instead of trying to simulate the removal of paint with the paintbrush tool, use a color selection of a photosource to get a more natural paint removal. Like so: Make a base texture. This is your average flat metal, made with a dark grey background and some nice photosource metal shrunken to fit properly and set to difference as its layer effect at 10% opacity. Next make your paint as a seperate layer. Then the detail paint (text and outline) as another layer. Fiddle with the colors to suit. The crucial step. Make your base texture's photosource metal have more opacity so that you can get a good selection with the color selector (select>color range) and eye dropper. Fiddle with the color depth of your selection, but I prefer no greater than 40 for crisp paint flake edges, so I chose 25 this time around. Now click on the mask tool and convert your color range selection to a mask. Erase portions of it for the non-flaked away sections. Revert to selection and delete the selection from both of your paint layers. Now it ought to look something like this. Now all that's left is to add little details like rust and perhaps bolts. I didn't go with bolts at the end of all of this, and settled on just a plain sign with heavy rust. Mmm, rust! I hope you enjoyed this quick tutorial! -Posteh
  9. Seems very cramped to me.
  10. Imagine a shitload of suburbs that all look the same with a shitload of Baptist churches, blonde pretty kids, and lots of (man symbol) + (woman symbol = MARRIAGE stickers on the backs of luxury SUVs. Yaaaaaaaaaaay North Texas!
  11. Thrones and Patriots or something? Yeah, it's bad ass.
  12. yeah, i question those stats.
  13. HL remains popular because in shitty countries you can have a worthless computer with no vid card and still run it.
  14. That's when you turn around and go home. Save your money.
  15. You paid money for that shit? You sir, are worse than Hitler.
  16. http://www.phong.com
  17. back on track
  18. Yourself included, right?
  19. Congrats to you all! Welcome to the pros
  20. An example for that is Bad Mofo's site. Awesome artist, great looking site, but the navigation is slightly confusing at times and everything takes ages to load. Oh well, he got a programmer job at a games company somewhere, so it isn't that important for him anyway. That and he put fucking music on the page. I hate that.
  21. oh boy another realistic mod with the same fucking weapons as CS... Would it fucking kill you kids to at least ATTEMPT some originality in your mods? It looks good. But it looks like everything else under the goddamned sun. Boring, boring, boring.
  22. The next person to fag up this great thread will get the fucking smackdown. Get back on task pronto.
  23. simple is good. Show your work, have it load quickly, add contact info. 10 pages of flash media with 40 megs of load time is just gonna piss people off.
  24. The Postman

    GMAIL!

    oughta donate one to the mapcore forums
  25. off the record: that looks awful
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