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MagicTMP

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  • Job
    that thing your speeding on
  • Location
    /me points to closet

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  • Website
    http://www.magictmp.tk
  1. yay minos~. the architecture is a bit blockish but you used the hl.wad in a very good way. in most shots it doesnt seem to me like its all purely hl.wad. great job. i like that sunflare .
  2. MagicTMP

    de_troit

    there are some buildings that look fairly poorly done. just blocks with a building texture on it (like the brown building in the third pic). overall, good looking map. gj.
  3. hmz. the first pic's cave walls look a bit simple. it looks like a good map, but i do agree with the comments above. gj though.
  4. i like the 2nd pic. draws me in. good work with the displacements and blends. i dont know why i just really like that pic...
  5. wow. so curvy. makes it look so unnaturally natural and just great to look at. the lighting helps tremendously. overall, .
  6. i like abyss. looks really nice. allusion is kind of lacking aesthetically (looks like its thrown together a little bit) but the hl2 thing at the end is a clever touch although, as mino said, wont be seen in game. good effort, love abyss but not so much allusion. keep up the good work.
  7. omg pwnt!
  8. its a little too abstract for my taste but that isnt bad. the whole greek ruins thing needs a little more but i cant quite put a handle on it. i like your creativity though. gj.
  9. who will know :wink:
  10. he linked to some weapon renders.
  11. but seriously, i love the style. very very original. hopefully a great map can be made out of this set.
  12. the trees are hiding your map nexus. ease up on some of em.
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