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Posts
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Reputation Activity
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Squad reacted to dux in 2018: Mapcore's Year in Review
We've come a long way over the years on here from making HL1 mod maps.
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Squad reacted to leplubodeslapin in The Door Challenge - 2018
Very nice ! I'll do my best to find an idea and participate !
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Squad got a reaction from General Vivi in The Door Challenge - 2018
Hell yeah, this has been a while Looking forward to this!
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Squad reacted to Radu in 2017: Mapcore's Year in Review
You better finish that remake. It's looking pretty promising!
Yeah, I like the vibes of Tangerine as well. It's really rough around the corners, but with some more TLC it could turn out as something special. That is, if @Harry Poster wants to keep working on it.
A lot of promising maps from the contest, some that didn't make it to the list. I hope their respective creators manage to take them to the next level.
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Squad reacted to Thurnip in 2017: Mapcore's Year in Review
was a productive year
A respectful batch of awesome maps and envs
Still impressed what you guys are doing with CSGO, pushing the engine to its limits
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Squad reacted to will2k in Optimizing An Open Map in Source Engine
Oh, thank you your comment made my day
This is extra motivation to keep writing new articles and papers
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Squad reacted to will2k in Optimizing An Open Map in Source Engine
Thanks Squad, always appreciate your cheers and support
Thanks Vaya; your optimization questions about open maps were an additional motivation to concentrate on writing and finishing this article
Thanks, glad to hear
Thank you
Thanks Shawn I see you updated my grade to optimization God feels good
Seriously though, I just believe in sharing my humble knowledge for the greater good of the community. I do know a thing or two about Source but there are many things that I don't; and I still learn new things from virtually everyone around me in the community
If anyone has questions related to this article, please feel free to post them here and I'll try my best to reply and clarify.
Cheers
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Squad got a reaction from will2k in Optimizing An Open Map in Source Engine
Another fine article Great job, will2k!
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Squad got a reaction from Xanthi in Day of Infamy Mapping Contest
Great contest!
2 months seems really short though, but definately gonna consider this!
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Squad reacted to poLemin in Day of Infamy Mapping Contest
@MapCore can we have a sticky Discussion Thread or Subforum like for the Unreal Tournament contest? It would be helpful to talk to others since the tools for DoI seem sparsly documented.
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Squad got a reaction from Daruth505 in Day of Infamy Mapping Contest
Great contest!
2 months seems really short though, but definately gonna consider this!
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Squad got a reaction from Fnugz in Day of Infamy Mapping Contest
Great contest!
2 months seems really short though, but definately gonna consider this!
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Squad reacted to poLemin in Day of Infamy Mapping Contest
Alright - my girlfriend convinced me to get the game and take part in the contest. Gotta love that girl.
I'm in boys!
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Squad got a reaction from Vaya in Day of Infamy Mapping Contest
Great contest!
2 months seems really short though, but definately gonna consider this!
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Squad got a reaction from El_Exodus in Day of Infamy Mapping Contest
Great contest!
2 months seems really short though, but definately gonna consider this!
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Squad reacted to 2d-chris in Day of Infamy Mapping Contest
I worked with these guys for a little over 5 years, and it was in no small part responsible for where I am today, if anyone is on the fence about this, do it, you won't regret!
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Squad reacted to El_Exodus in Day of Infamy Mapping Contest
Dang, time to warm up the DoI Hammer again. Let's see if i'm able to get something playable done. Good luck and lots of fun for every participant!
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Squad reacted to Alf-Life in Creating a Single-Player Combat Space
Cool. I feel I learnt a lot about encounters on Crysis, but working on Killzone 3 really solidified my understanding of when you talk about fronts and arranging the cover to create a no man's land, etc. It's cool to read this, as I think people who've worked on a few titles internalize this stuff but it's great to see it all written down and illustrated as a reminder and also for people new to the process!
You should probably also link to a YouTube video of the encounter playing out too, btw!
