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Everything posted by xempest
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Random texture thread eh? All painted by hand~ ~
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That's actually the lesser of my two systems~ I can run CS:S just fine on the other with my 9600 AIW Pro.
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Client-side AFAIK. You'll sometimes see people shooting your corpse, and missing, since the body fell in a different pattern on their client. BTW~ Radeon 7000 PCI @400x300 BABY~
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...http://www.hl2world.com/bbs/viewtopic.php?t=11485 :evil:
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The block-block lettering set~ :wink:
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The first one looks great: color scheme, layout, gear logo. Just change that font, it's tough to read and seems out of place with the lettering below it.
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You try SC4 mino? If you liked 3k, then you'll love 4. The terrain editor is quite impressive.
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Gotta mention the latest from the SimCity series. 3000 and 4 have some excellent tracks. I personally admire the soundtracks from FFVI and and FFIX the most, but everyone seems to have their own opinions on stuff from the series.
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mhmmm, little kid gangs with tanks... What kind of view perspective does the game play at? The stuff looks pretty good, it just seems like some buildings were built for top-down 2d, and others for isometric.
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That's very good to hear.
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Gorgeous there peri, what game was that shot taken in?
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I'm liking the simplicity of the cover; it shows how recognizable the whole damn thing is.
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I guess not... I know I've seen them somewhere in the game, possibly in some office during the office complex sequence.
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IIRC the eagle tex and the white house tex are in Gordon's locker during the first segment of the game.
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The Move In! Mod is looking for a few more beta testers-
xempest replied to xempest's topic in Non-Professional Recruitment
You need to be added to the BT usergroup before it shows up... So once you get an invitation email, it will contain sign up instructions. -
The Move In! Mod is looking for a few more beta testers-
xempest replied to xempest's topic in Non-Professional Recruitment
I've posted my list of invites (about 15 total or so) in the Move In BT forum; Those who posted should be emailed shortly. I'm still free to invite more, so just feel free to ask. -
The Move In! Mod is looking for a few more beta testers-
xempest replied to xempest's topic in Non-Professional Recruitment
Similar weapon assortment, yes. Such a thing doesn't make it a silly CS clone though, it's much more in-depth than CS ever could be. For instance: - Each team may have any number of objectives, as well as sub-objectives. (Which are optional, but provide some sort of benefit for completing them.) - Teams may be split into squadrons, each with a nominated leader who can assign what tasks and objectives for the specific squad to complete. - It's not necessarily a clash between a terrorist force and a counter-terrorist force. The two teams can be whatever the mapper feels like assigning them to. It's a different story and feel for each map. - MI is class-based. Snipers, Scouts, CQB Specialists and the Commando. Each has their own weapon selection, as well as an additional niche for the team. Such additional abilities include lock-picking, healing with a medic, distributing additional ammo for teammates. - The crosshair can move independent of the view. (Hard to understand until you experience it, but it's innovative and very beneficial) -
The Move In! Mod is looking for a few more beta testers-
xempest replied to xempest's topic in Non-Professional Recruitment
Thanks for all who've signed up so far, keep 'em coming. BTW- Illa did the mapping for de_laguna, and gin did some models for it. mi_laguna is not the same as de_laguna, just the same name and and a similar setting. -
The new and revolutionary Move In! mod for Half-Life is looking for a few more beta testers. I've been told there is no set limit on the amount of people I can invite, so just post your email, and I'll have my people call your people. Don't forget to stop by the MI website at http://www.moveinmod.net/, and #movein on gamesurge.
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First: Colin Last: Hart Company: None E-Mail: xempest@comcast.net Address: 6103 Benalder Drive Bethesda, MD 20816 USA
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Got a simple one done: Original: My 512x512 (Clean): My 512x512 (Dirtied-up):
