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nico

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Everything posted by nico

  1. nico

    My Orc

    looking good! perhaps a tad odd proportions on the legs? the thies (or however you spell it) might be a bit long? something looks odd there, but im sure youll figure it out. Keep up the good work!
  2. nico

    Pixel City

    awesome stuff! but what is it for? mini game or something?
  3. getting better and better =)
  4. nico

    BG2 map

    Looks very nice! keep it up =)
  5. looks very very promising! keep it up! =D
  6. give him a huge moustache to hide the horrible face! =D Other than that, it looks pretty neat =) Keep it up.
  7. nico

    cs_rushdown (1.6)

    because it would perhaps improve the look of the map and not the gameplay... hello captain obvious!
  8. looks lovely! allthough i think a lot of the textures could use some work, i mean if you think about the architecture on the church, it would likely have been built with "finer" materials, and have decorations and stuff. And on those other buildings, dont use the "shabby backenrance of the local pub"-bricks. Heavyer and more solid stone would look nice. Keep it up, i`ll be watching this one =)
  9. nico

    Dark Messiah

    you got to bungee jump in goldeneye on the n64 machine, after completing the first mission =) "wohoo! down the dam!"
  10. in the last pic you look like michael palin, the monthy python dude =)
  11. that would be better, yes.
  12. the door looks like the painter was drunk and/or a three year old. Does not look like normal wear and tear, but then again, nature works in mysterious ways so i could be wrong. At least it looks weird to me. btw i also vote on removing the perspective on the window! Other than that it looks really decent =)
  13. nice job meo, allthough most creds for the texturing job! looks like a fairly simple model, but the texturing kicks ass. two thumbs up (btw, you could perhaps have bumped the matrass (sp?) a bit? on second thought, perhaps it wouldnt be bumped at all in RL, and it depends on how economic you`ve been with your polygons if you could do it =) )
  14. cool walkcycle! the back legs are shorter and looks like they move less than the arms, so i guess they would slide, but nice effort, and +10 bonus points for making it
  15. those lamps looks like they belong inside a submarine or something. Change them with something else, and work on lighting. Other than that is looks pretty sweet to me =)
  16. stop hurting yourself and find a hobby that takes your mind elsewhere. on to the pics: black and white allways boosts the cool factor. thats about it, other than that there are really nothing cool or good about them as far as i can see, except the first one (yay, looks like cutting your wrists payed off!) ;D now go make us a map before you are labeled the local emo dude! =)
  17. nico

    doodle !

    looks good! the nazi is über, gassmask ftw! keep`em coming =)
  18. nico

    Evening shots

    this is some seriously fucked up shit! your camera enchances (sp?) real life! =D Looks great, and as someone else said, some of those looks rendered! ;D
  19. very nice, good job! =D really impressive for just 8 weeks! ;D
  20. nico

    Studio 1

    well didnt the entire battlefield game look like that? i mean, as far as i can remember, pretty much everything looked like it was made of clay/mud.. Oh well, at least you got that blue crane-thingy brightening the place up a bit. =) Perhaps make big posters on top of buildings? those are allways good for color, same with street signs. Keep it up!
  21. HDR is only good in small doses. Its supposed to be "that extra touch" on a level, not "OMG MY EYES ARE BURNING!" Other than that, it looks promising. I only judge from the screens, but it looks like your should try more hight variation on the outside buildings.
  22. dont worry st0lve, i havent even started mine, hehe =) guess i`ll have to wait until next time.
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