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teeluu

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Posts posted by teeluu

  1. Wow, didn’t quite expect this much of positive feedback :D

    Same goes for the stair-text. you used for the trim on the ground in 6th pic. That cacti-type looks little bit out-of-place in the beach pic. Those cs_italy lampposts with flags look bit out of place that way in the middle of the yard. Maybe try adding somekind of marketplace there.

    Yep, second time i heard about the trim texture so i’ll change that, also need to reconsider those cactuses since they probably grow in a drier environment. I actually had kind of a market place earlier there, i just dropped it due to a new design with that certain area. Maybe it's worth the detail since that’s close to a spawn point and there’s not much of an action going on in there :)

    ":kblqdo3h] Awesome stuff, apart from obvious scale mistakes here and there, amazing work all around.

    Can you point out some of those spots? I guess I’m already too blind to see them myself :(

    I wont probably release any public beta versions since it's so close to finish. I'm hopefully done with it in a week or two!

  2. Hello!

    Haven’t been posting much since.. 2006? Anyway, i’ve been studying 3D visualization for 4 years now and it’s about a time to graduate. Several months ago i decided to go for the game industry instead of advertising industry, better late than never.. right?

    I got pretty much NOTHING on my game related portfolio and i’ve been working with this level for about 3 months now. It has been play tested few times with 6-8 players and it seems to work quite well. I tried to focus on vertical gameplay as much as i could, there's a nice bunch of balconies and such where you can get in to, you can also be easily surprised from behind, camper spots have weak spots and so on. I have no plans on developing it much further anymore. At this point i’m asking for some constructive criticism and suggestions on the visual stuff. Some buildings are quite boring to say, but i'm trying to keep the details in acceptable amount :rolleyes:

    Some of the custom textures and models are from de_corse by hessi. Most of the trees are from Cheroke Team. I did some of the building textures, they're still quite wips tho, missing normal and spec maps etc. Enough of words, layout and screenshots:

    de_riviera_beta_overview.jpg

    de_riviera_beta_01.jpg

    de_riviera_beta_02.jpg

    de_riviera_beta_03.jpg

    de_riviera_beta_04.jpg

    de_riviera_beta_05.jpg

    de_riviera_beta_06.jpg

    de_riviera_beta_07.jpg

    de_riviera_beta_08.jpg

    de_riviera_beta_09.jpg

  3. Wow... astounding! My only nitpick would be the head of the banjo in the 3rd looks a bit too... I dunno... clean? CG-y? But that really is a very very very miniscule crit; great work! :)

    Yeah, i agree. Looks a bit too polished, i mainly focused on the 1st render :oops:

  4. What gives it away big time for me is the size of the skirting board in the background, it feels like its about an inch tall, most houses here in the UK have them around 4-6" tall.

    Either that or its a banjo for a 20ft tall person.

    4-6 inches? Isn't that around 10-15 centimeters? If so, that's one big ass skirting board. I just measured mine and it's about 4 centimeters, and i am still talking about the skirting board.

  5. looks cool. what kind of school asks their students to model a photorealistic banjo?

    Well, like i said the assignment was to model any kind of instrument, of course i chose banjo! I study 3d arts in finland, first year now, same school where skdr is on a third(?) year now.

    Is the first picture your model or a reference photo? I seriously am not sure.

    It's not that real but thanks :-D

  6. A while ago we had an assignment at school where you had to model an instrument as detailed as possible. Nothing spectacular i guess, i didn't have enough time to finalize it properly. Simple object, simple background, be gentle :banjo:

    banjo_01_800x600.jpg

    banjo_02_800x600.jpg

    banjo_03_800x600.jpg

    banjo_04_800x600.jpg

  7. I'm finnish and i've read pretty much all of his silly messages. The guy seemed quite intelligent actually, while at the same time like an ass with big ego and you could easily see that this wasn't a normal guy at all. He was also depressed if i remember correct, what a surprise. Games had probably nothing to do with it.

    I know one girl whose friend's brother got shot, it's really unreal to know that the shootings happened quite near me.

  8. Nexus you should burn all your 50 cent CD's and stuff. Street crime and gang culture is not cool. Maybe you learned this lesson from the incident.

    Welcome to real life.

    Tbh, agree'd. I just thought it wouldn't be appropriate to say a thing like that in this serious internet thread.

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