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InsaneSingingBlender

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Everything posted by InsaneSingingBlender

  1. you can, they updated the sdk a while ago to allow ai in multiplayer
  2. already thinkin of creatures to make~
  3. be sure to post your 3dmark score!!!
  4. yeah it was funny when the show first aired, not when you hear 12 year olds squealing voices in the hallway shouting this shit. the point is this skit is verryyyy old and verrryyyy overused
  5. that looked awesome
  6. damn i always used to use it at 1, no wonder i sucked at mapping
  7. oh hey hows it going
  8. hahaha yeah peris i laughed so hard when i saw that
  9. the prophecy was 'destory the sith and bring balance to the force'
  10. im sick of people saying that luke was the chosen one, not anakin. when in fact in ep6 he does destory the sith, so really he was.
  11. http://darthno.ytmnd.com/ http://unitedstatesofno.ytmnd.com/
  12. i saw it last night, it was great. although there were some parts that were really cheesy and some parts with horrible acting and dialouge, the good parts outweighed them with great acting. the fights were awesome and there were alot of them. there were no freaks at my theatre that dressed up as a jedi luckily. your thoughts?
  13. from what ive read, raytracing calculates every light photon or something. so basically its a more realistic form of lighting thats only used for rendering(usually) and you can use it to determine how the light will bend through an object, like if you wanted to make a glass kind of thing, the light would bend through it and make it distort things as you look through it.
  14. oh man the trailer is amazing
  15. i think peri is hinting something btw: http://homepage.ntlworld.com/pr.searle/testns/rag5.avi
  16. i demand more screens
  17. wow, i cant wait
  18. go
  19. OMG NO WAY!!!!!!!!!!!!!! nintendo 4 lyfe
  20. http://www.shacknews.com/screens.x/et_q ... kewars.jpg see, not all games that use the d3 engine look like it
  21. maybe it is the doom 3 engine, and id made this game just to show that the doom 3 engine isnt only used for space corriders
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