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Fullauto

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Posts posted by Fullauto

  1. It's NS, they don't do new textures :P

    That flare light in the third pic looks really rubbish, try to find something more subdued (or make your own, flares are easy as hell, just use the gradient tool and a bit of levels adjustment).

    It's solid enough, but where's the theme? Where's the centrepeice? It's gotta stand out somehow....

  2. Nice bumpage.

    Anyhow, CJ's right. Textures take a fair while, so it's only right that you should see where they're going to end up.

    I'm not sure why he was asking for road signs anyway, it's hardly a difficult texture to make. I'd say even a beginner (like my good self) could knock out a respectable effort in 20 minutes using Google image search, GIMP and Wally.

  3. Fairly excessive on the polies, isn't it?

    You need to work on the cheeks and jaw more, it doesn't curve around naturally like a real face does. Try to find a willing volunteer to sit with you for a bit while you model, just so you can get it more naturalistic. Failing that find an Actionman doll or the like and study that - it's better in a way because you can actually take a marker and draw out the poly structure on the face before modelling, helps a lot (kudos to schmung for the brainwave).

  4. If I'm reading it correctly it'll change the original texture alignment scales on the hl bsps to fit the new high res textures. If this is the case you'll have to be pretty damn accurate with regards to feature placement on the new textures.

  5. Theming is pretty whacked. You've got a checkered tiled floor in an area with industrial machines. Can't say I agree with your texturing choices elsewhere either. Fairly nicely lit though.

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