I have a Connect3D Radeon 9600XT 128MB and when I play Half-Life MODs in OpenGL (4 x AA, 8 x AIF, 1024x768) most models are distorted in very odd way. (See the link for an example)
http://koti.welho.com/elarsson/ns_eclipse0000.JPG
Since HL runs best with OpenGL, I don't want to switch back to Direct3D (in which everything works perfectly).
Anybody know how to fix this?
Oh, good to know...
Pericolos0 and von*ferret, keep in mind this is my first try, it's obvious that there isn't anything mind blowing... yet.
My next FC (mp) map will be an indoor one, since there are none at the moment... atleast that I know of.