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Tisky

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Posts posted by Tisky

  1. I bet that is HP's car!

    Feels like things are slowly turning back to normal, restrictions are loosening up here in Sweden. Also, Euro 2021 is due next week!! Wohoo! ( go go Sweden! ) 

  2. 14 hours ago, Minos said:

    I was thinking about why our maps are so replayable the other day too, compared to other games I've played. This is a completely subjective answer, but I think one of the major reasons is the amount of themes we have in maps. For example, in Hanamura you have the city (which is made of just a few reusable buildings), the dojo and then the temple. Basically 4 or 5 different main themes (city, garden, dojo, temple + futuristic city in the backdrop). For Numbani, it's even more uniform, with small variations here and there. In a way, this makes these maps less overwhelming to take in, since the brain doesn't need to comprehend so many different structures/themes/surfaces, while at the same time trying to think of strategies and react to the action in the map. That takes a lot of brain power! Having more controlled and well defined themes also help a ton with navigation, so you don't have to think too much when running around the map.

    As comparison, I played a bit of Rogue Company the other day (the environment art looks sick in that game!), but I found that the maps suffered from too many different themes. I remember a map that took place in an skyscraper, and inside the skyscraper you had a mall, a car museum, an egyptian museum, a Mesopotamian museum and a rooftop garden (if I remember correctly). It was very overwhelming to navigate, since there were too many different details and themes.

    This argument can also be said about CS. The most replayed maps are usually the ones with more uniform and easily comprehendible themes, such as Dust, Aztec, Inferno (especially the old one), Nuke, Assault etc...

    There's a sweet spot when a map is not too simple and not too complex, and while art is a major component, level design and lighting play huge roles too. I was never a big fan of Prodigy, while it looked cool, the design was very complex and sprawling and the lighting was very uniform throughout the map (this is another criticism I have for a lot of new CS:GO maps that I see these days, they are all uniformly lit, with little sense of direction).

    Anyways, this is a good subject to jam over some beers :D 

    Well said! Personnaly i also feel that the "cartoony feel" reminds me alot of the enviroment in games i loved when i was younger. Monkey Island, Simon the Sorcerer etc. Colorful.

    It feels like im playing a place in the games world rather than a map with limits. I still want to visit the rest of Blizzard world haha.

     

  3. Ive played so much Overwatch recently! ( Got about 1600 hours played by now ??

    Got me thinkin how i don't get tired of the same maps, me and my friend always discuss what map we hope for in the loading screen and we always seem to hope for different maps. The only one i dont enjoy as much as the others is Paris.

    Don't get me wrong, it's beautiful. But i think that the chokes are too tight (compared to Hanamura where you have the left window as an attacker to play around). I remember feeling the same about Horizon in the beginning, but now i really like that map too after it got revamped a bit.

    Also, i don't know why but we both seem to enjoy Watchpoint: Gibraltar as attackers but not as defenders. Have no idea why tho!

     

    Once it was announced i wasn't really that into it. I did not see the fun in the game, but then i got the beta.. Oh boy. I really can't wait for the sequel and new heroes/maps. 

  4. So.. PVP in Overwatch 2 will probably be 5 vs 5.. I don't know how i feel about this. I mean, 1 tank, 2 + 2 DPS/Supp feels really shitty when you play tank alot. I like the gameplay as it is right now but i hope we get to choose whatever we prefer :)

  5. Met a girl last year in January, she lives in Malmö and i am 250 kilometers north from her. It is weird that we haven't been able to date outside, having dinner in a restaurant and visiting places.

    Luckily we are both like two senior citizens and enjoy being at home together eating food and watching some silly tv show. We just bought a crappy house we hope to restore :)

    Never ever thought i would be in such a happy relationship after my previous ones, so i am grateful!

     

    Got my first dose a week ago or so, (Pfizer), arm hurt like i had gotten punched by my brother for two days but other than that i feel great.

    Apparantly in Sweden, i was eligible for the vaccince even tho i am 38 because i have high blood pressure. Apparantly that is a risk factor.

    Getting my second shot mid june! I hope that it is the beginning to normalcy. 

  6. I must admit, being gold border 4-star (level 1700?), i have only noticed the Kings Row before haha. Man i love the maps and world of Overwatch, i love almost every map in that game, and that is not common :)

  7. On 11/5/2019 at 11:05 PM, Minos said:

    I regret not going to the Linkin Park concert a few years back at Blizzcon... now the guy is gone.

    Actually met the band during a meet and greet 2007, got all the autographs. Tho it aint a band i listen to today its pretty cool to have experienced it!

    When will we hear more about Overwatch 2? Need more fap material.

  8. On 2/5/2020 at 2:32 AM, D3adlode said:

    Sorry to disappoint you, but I shaved most of my hair off about two years ago, buzzcut baby!

    On topic.. Kingpin: Reloaded looks like absolute shit, you can already play the original on Windows 10, and in 4K with some community updates... don't waste your dollars bros!!!

    But that beautiful hair :(. 

     

    Thanks for the tip bro :)

  9. 15 minutes ago, will2k said:

    What an awesome movie! (trailer does not do it justice)

    Stallone nailed it in this one by going back to the roots of "First Blood" from 1982. No over the top hero stuff, just a war vet with PTSD and a past, trying to cope, but life manages to throw a hard curve ball at him by drawing first blood.

     The story is heartbreaking, the fight sequence is very tight, brutal, nostalgic, and reminiscent of the first movie, and the end credits sequence with shots from previous Rambo, especially "First Blood" almost brought a tear to my eye.

    I watched the previous ones as a kid in the 80s, and with this last one concluding the story after more than 35 years (no spoilers), one feels like losing a close friend.

    Taken for the first hour, Home Stallone for the rest half hour. I wish it was more Home Stallone.

  10. On 11/24/2019 at 3:48 PM, blackdog said:

    Make sure you visit the topic with the links to all mapping resources, there were many articles on lighting or broader design theory.

    For your digital sketch, are you using any relatable scale from Illustrator? When sketching on paper, despite using squared(?) paper and try to assign a relatable size to the unit, when translating to Hammer sizing always changes noticeably. Not a big deal, just sometimes irritating or making me feel stupid for underestimating/overestimating the size of a certain area :D

    No real scale, using my towns center as an inspiration and i've nailed alot of the sizes except for some bits that feel small in-game haha.

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