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TomWithTheWeather

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Everything posted by TomWithTheWeather

  1. http://ipaction.org/blog/2006/06/worst- ... rd-of.html It seems they are trying to sneak this one in there.
  2. Upon finishing them and analyzing them a little bit, the underlying, psuedo-philosophical themes kind of suck. It all seemed cool at first, until I realized it's based on emotion, rather than reason; sort of like Scientology. Objectivism provides nothing more than easy answers to non-black-and-white social questions, in the same way that fundamentalist Christanity does. Just thought I'd update my opinion of these books for anyone re-reading through this thread.
  3. AHhaah I like Snooter.
  4. http://www.talk2action.org/story/2006/5/29/195855/959 "Imagine: you are a foot soldier in a paramilitary group whose purpose is to remake America as a Christian theocracy, and establish its worldly vision of the dominion of Christ over all aspects of life. You are issued high-tech military weaponry, and instructed to engage the infidel on the streets of New York City. You are on a mission - both a religious mission and a military mission -- to convert or kill Catholics, Jews, Muslims, Buddhists, gays, and anyone who advocates the separation of church and state - especially moderate, mainstream Christians. Your mission is "to conduct physical and spiritual warfare"; all who resist must be taken out with extreme prejudice. You have never felt so powerful, so driven by a purpose: you are 13 years old. You are playing a real-time strategy video game whose creators are linked to the empire of mega-church pastor Rick Warren, best selling author of The Purpose Driven Life. The game, slated for release by October 2006 in advance of the Christmas shopping rush, has been previewed at video game exhibitions, and reviewed by major newspapers and magazines. But until now, no fan or critic has pointed out the controversial game's connection to Mr. Warren or his dominionist agenda." What's funny, even Jack Thompson doesn't like it. "It's absurd," said the video critic. "You can be the Christians blowing away the infidels, and if that doesn't hit your hot button, you can be the Antichrist blowing away all the Christians."
  5. Looks like the pyhsics freaked out. I've seen it happen in HL2, among other ragdoll games. I like how it made a lot of blood though.
  6. That would be A comes from B, therfor B comes first. Too bad: An egg is layed by a chicken, therefor the chicken comes first. That would be B comes from A, therefor A comes first. So logically youre logic deducting skills are illogical. Not all eggs are laid by chickens Not all eggs hatch chickens God created/materialized the Chicken on the fifth day (though it can't fly very well, so he probably should have created it on the 6th day) and gave it the ability to continue to reproduce via pooped-out external egg, therefore the chicken came first.
  7. All these pics were taken with a Canon 20D and a Canon IS USM 70-200mm Telephoto Lens.
  8. Vis blockers? or maybe boobs. I think they are boobs.
  9. I guess it wasn't finished work. Check the first post for the updates.
  10. Might want to downsize that sig a little bit Remy.
  11. I finally took a trip. Mine are more wildlife-y and a little less artsy.
  12. you callin me a freak stolve? Not a freak, just not as good looking as you think you are. :wink:
  13. But, but, but if you see boobies, you'll go to HELL.
  14. I wonder if the artist creates it or the level designer creates it...
  15. My brother drives a Mazda 3. They are nice little cars. Very fun to drive. I love the cat picture.
  16. He drops water balloons also. Company picnic, then back to crunch at the office.
  17. This is what got me started with level design. http://www.wolfenstein3d.co.uk/levels-objwalls.htm
  18. There are similarities here and there, mostly with interface layout type stuff and actors. A lot of the same concepts translate over pretty well. A lot of stuff that was tedious in UE2 is easier to use in UE3. But overall, if you want to start now, UE2 will help you learn the general UnrealEd ways and it will be really easy to switch to UE3 when it's publicly available.
  19. Maybe I should clarify a little. From my level design experience, the tool's have gotten better and easier to use. I can crank out way more complex and polished stuff in the same amount of time as "last-gen". Yes, it has gotten harder for the artists, with all the new texture maps and such, but for the level designer, the cinematic sequence that once took a week to put together now takes a day. The AI pathing that once required me to place a bajillion little nav points and waste a week, now requires me to simple press the compile button with nothing ever have been placed. For the artist, the workflow speed is longer overall no matter what, but when you're comparing different tools sets that speed may vary. UE3 is faster for the artist than Source or D3. Source was designed to create HL2. Doom engine was designed to create Doom3. UE3 was designed to create any game you want.
  20. With the tools getting better and better, next-gen isn't really that big of a problem to develop for.
  21. Yes. This screen was captured during real AI gameplay animations in a map with playable performance.
  22. Nice.
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