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Everything posted by Zyn
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That's a funny way to spell MGS3 Snake Eater and its very "James Bond" like intro:
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And the rabbit hole goes deeper. In this thread Joakim Mogren posted "Thank you for your interest in the Phantom Pain. The development process has been long and...strange...but we hope it lives up to expectations. Please look forward to GDC". Now if you check his profile, you see a strange user video : http://www.gametrail...hantom-pain-mme At 40 seconds in, for like a frame, you see this: Meanwhile in the Ground Zeroes trailer: This is some deep shit. Futhermore, the video title itself posted by Joakim Mogren starts with "TF-XXI", which is apparently a reference to this : http://metalgear.wikia.com/wiki/Miscellaneous_groups#Force_XXI . The title also contains "TEWT" which means "Tactical Exercise Without Troops" : http://en.wikipedia.org/wiki/Military_exercise Now back to the Ground Zeroes trailer: Is "The Phantom Pain" about the first VR trained child soldier? Chico?!
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Modders dig into the game and find all kinds of dark secrets:
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Sounds just like the UK??? I'm seriously thinking of getting SimCity 4 with Rush Hour and waiting until the next sequel of this. It seems like they have a good foundation for a few generation of SimCity but there are far too many problems for it to be considered ready. All these simulation issues are... crazy. Go ahead : http://store.steampo....com/app/24780/ Also get the NAM (Network Addon Mod) plugin for SC4, it's essential : http://www.wiki.sc4d...x.php?title=NAM
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Then you need to check this out : http://oldshoes.ca/simcity-4 , NAM is an essential plugin
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Scratch that about me thinking the end was nowhere in sight. About an hour more of play and I finished it, so it totals about 8 hours of story with the occassional exploring for tombs and collectables for salvage. The percentage on the savefile takes all that into account as well, so don't believe what it says! But still pretty good. I agree. Fuck the QTE's. Oh look here's a wolf and I have to press buttons within a very small timeframe, instead of pulling my gun and fill it with lead. Thankfully the QTE's are far and few in between after that. The only QTE's that makes sense is the dodge moves you can unlock to cripple enemies if they attack you in melee range. Plus in the end of the game...
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The citysizes won't increase until the powerhouses we have today (highperfomance gaming rigs) are mainstream, i.e. even your dad has one ( source ) ... which is a stupid decision. Why not just let people decide for themselves what size they want for their city? Someone with an average rig could pick something small, while another with a gaming computer that can run onehundred instances of Crysis and Dwarf Fortress at once can pick a gigantic city size. And when they allow larger cities, it will without a shadow of a doubt be paid DLC. Plus reviewers are pointing out that the game has seemingly intentional limitations, a telltale for future paid DLCs.
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Phew! This game was released today, and I have been playing this for 7 hours straight, still no sign of an end, and the savefile says I am only 63% done. Mother of god, this game is long ... which is rare today! On top of the story, the game has so many collectables it's insane, a steady pace of upgrades with new tools, weapons and abilities, and Lara takes so much pounding (no pun intended) you wonder how not every bone in her body isn't broken. This game is supposed to be a reboot/prequel of the Tomb Raider series, and it does it well!
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Just saw 'Wolf Children', the latest movie by the 'The Girl Who Leapt Through Time' director Mamoru Hosoda. Says it all. Watch it.
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Other things suggest it's ... a movie : http://www.neoseeker.com/news/22313-square-enix-trademarks-deus-ex-human-defiance-could-be-the-title-of-the-indevelopment-movie/
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EA holding a SimCity stream for a week now, and the internet votes what to do next : http://letsallbemayor.com/en/event/disaster-city Still not sure about this, and the area you got to build on feels small as hell compared to Sim City 4.
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Oh come on, it's not so bad .. .. if you cheat in the last part of the game so you can actually, you know, progress
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Even though it seems like a way to indirectly pay for DLC's and bonuses on shipping, with enough people preordering, this tier-system of preorder-rewards does give off the vibe that "Oh? Not enough people preordered? Well fuck you then, we'll cut content!".
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"Watch Dogs" needs to get here quick! *kicks all other games away*
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Would play this and give it 10 out of 10's left and right ... if I could afford it. God damn I am poor. Poorcore.
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What if it's just a new gamepad for the existing Playstation?
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With A:CM being the top seller on Steam for a couple of days before release, it might have sold very well but many feel buyers remorse and demand refunds.
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Bloody Palace DLC (free update) coming next week on Feb 20th: http://www.capcom-un...via-free-update
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Ok, there's a solution to "RAGE Tool Kit" not showing up in the Steam Tools list : 1) Exit Steam. 2) Go to the Steam folder. 3) Delete the "appcache" folder. 4) Run Steam. Now the toolkit is visible and available for download.
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I ... I just finished the game, on Hardened difficulty. Now, in the GIF above, you see an alien just walking around. That is the ONLY level in the game where you face those guys, and they only react to sound, and simply just blow up. Overall, I felt like I was shooting way more human enemies than xenomorphs, plus the human enemies are actually deadlier than the xenos we know and love/hate. Another mechanic is the weapons. Instead of finding them laying around the levels like in most games, all weapons unlock through ranks in the game. The top right corner is an XP-bar, and when you unlock a weapon, it becomes instantly available in the Inventory. Instead of carefully picking what weapons you need, you can just reach into your bottomless box and pull out Rapecannon 3000 at any given time! Same goes with any attachments you unlock too! Plus the pre-order weapon is a sticky-bomb launcher that makes quick work of anything it hits, making the game much easier. In total it was a 6 hour campaign at the difficulty I picked, and the ending that was just dull. The final "boss"-fight only managed to piss me off, because the cutscene after it just feels like a spit in the face. Score : Wait for 75% off on Steam sale / 10
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Nowhere to be found here either, and looking at the forums, it looks like it's a 50/50 chance you got it
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Just watched .. .. Drive! Pretty nice movie, getting more serious and gorier as it goes on, and at the same time being very artsy. I like this one, will rewatch.
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And there's the workshop! And what map is up, front and center on the announcement? Hehe, Mapcore strikes again!
