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Tequila

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Everything posted by Tequila

  1. http://half-life2.com/secret/shots/ Looking absolutely sexual, in a platonic sort of way.
  2. Most impressive.
  3. Tequila

    Doom 3

    Sorry to rain on your parade, but there is no Spider Mastermind. Mancubus and Cyberdemon look ace though. Izuno, use the r_gamma command to fix brightness issues, worked a treat for me. A value of between 1.2 and 1.4 is best. noooo i saw a concept art in the enemies section of planet doom a long time ago nooooooo Yeah, I'm disappointed it didn't make the cut .
  4. 200,000 at least. It'll be selling like hot cakes, at least, it deserves to be.
  5. Tequila

    Doom 3

    Sorry to rain on your parade, but there is no Spider Mastermind. Mancubus and Cyberdemon look ace though. Izuno, use the r_gamma command to fix brightness issues, worked a treat for me. A value of between 1.2 and 1.4 is best.
  6. Tequila

    Doom 3

    A text adventure. It has exclaimation marks and everything!
  7. Tequila

    Doom 3

    Fuck me, the chainsaw rocks. That is all.
  8. Tequila

    Doom 3

    I'm loving it so far, although the imps are woefully overused. Yes, I downloaded it, but when the 13th rolls round I will be buying it to redeem my soul, and so that I can play MP .
  9. They are called "anamolies"...i hope i'm spelling that right. Basically, by 2012 all the radioactive fallout and other "energies" have cause anamolous energy spots to pop up all around Chernobyl. Some are gravitational and can crush you or shoot you up in the air. Some are acidic and can burn you. Some are electrical and can zap you. Some do even stranger things. You will need to navigate carefully around them. Often they will be visible, other times you will need equipment to detect them (like a geiger counter similar to the HL hazard suit) Anomalies I just hope they aren't absolutely everywhere, making traversing the landscape a depressing exercise in quick save/load.
  10. I suppose the leak of early Doom 3 code didn't go down well, although compared to Valve's problem it was a raindrop in the sea.
  11. Some sprites hovering around it in-game would seal the deal. They could be fungal spores, fairies or perhaps carcinogenic chemical remnants. Take your pick, just go wild.
  12. Reminds me of Boot Camp/Crossfire, which is a good thing. Those cliffs really need working on though, they look like clown shoes.
  13. "When it's done" is A-OK with me; there'll be plenty to play in the meantime.
  14. I'm completely the opposite. MP is fun but if you're not playing with friends then after a while it gets repetitive. Fantastic SP adventures like Deus Ex and Half-Life I'll cherish forever.
  15. It's true, homosexual maps ruin lives.
  16. Yeah, cause r_speeds of 1700-2100 are so acceptable.
  17. The ending where you leave with Laura is probably the most upbeat, and thankfully it was the one I got so my sanity was preserved. Still, you've just been through hell after euthanising your wife... heavy.
  18. Nothing stupid about it really, although I do hope you've seen the expanded Scenario B ending.
  19. This map is officially sexual chocolate.
  20. You could say that about Vice City, but that was fantastic to me.
  21. What are you smoking? Every aspect of Unreal 2, aside from the eye candy, was cliched wank.
  22. Indeed. I'm just replaying through Mafia now, what a classic, underrated game.
  23. Yeah, they're taking a risk with it. The point of games is to escape the typically boring hum-drum of everyday life, not be forced to partake in it. As long as it doesn't end up like The Sims with bodily needs being taken to extremes...
  24. Thank you my good man.
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