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Pericolos0

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  1. Like
    Pericolos0 got a reaction from SirK in What's going on with your life?   
    I've had a few of these as well, <3 twitter :). It's a really awesome platform for staying up to date and interacting with other game developers as well, especially indie stuff. Heck it's probably the best platform out there for that.
  2. Like
    Pericolos0 got a reaction from Teddy Graham in WIP in WIP, post your level screenshots!   
    looks great!
  3. Like
    Pericolos0 got a reaction from RA7 in WIP in WIP, post your level screenshots!   
    looks great!
  4. Like
    Pericolos0 reacted to slavikov4 in WIP in WIP, post your level screenshots!   
    cs_neightborhood
    ct spawn north

  5. Like
    Pericolos0 reacted to Mitch Mitchell in Quake Champions   
    Some people do. When you look directly at someone for a short period and do this, without raising the eyebrows, that's fine. Long stares with the eyes wide and raised eyebrows when addressing someone happens for a few reasons, but mostly it's not believing what you are saying and forcing the look. Some people say this is because if they do not, they may do some of the classic 'tells' they are not saying something they believe in, like looking away, looking up, flicking the eyes around whilst accessing different parts of the brain to coat the words into convincing packets of data to send to the lips.
    This is why it's hard to look someone in the face, directly and lie - because to do so requires immense effort to stop the (almost) automatic natural instinct to shift around in your seat, look about the room and generally avoid eye contact. Look at it this way, the face has got like 40 muscles in it, plus you got the eyes, the whole body moving and your brain accessing the hard drives and all of your other senses operating. You got to hit the 'turbo' button on the DX overlock to stop your natural instincts giving you up.
    Telling the truth is easy, lying is incredibly hard.
  6. Like
    Pericolos0 reacted to Mitch Mitchell in Quake Champions   
    Well, he seemed disingenuous, non-committal and shifted in his seat when that question was asked. I believe his answer was "...we will look at how we will integrate that after launch..." and "...Okay, at launch we will, err, not support mods..."
    Hate to draw upon other aspects of my life here, but when someone answers a question wide-eyed, looks directly at the person and has their eyebrows raised, it is because they really want to other person to believe what it is they are saying. In other words they are forcing the expression.
    His other comments about using a combination of ID Tech 6 and third party software/tech is probably what is causing them issues and they (guessing) have licensing issues regarding giving the community tech which (guessing) would require decoupling and recoupling to work.
    Chefs do not like people in their kitchens.
    If I were in a non-sombre mood, I would say the reasons for his demeanour are because he simply doesn't know the answer fully but is trying his best to do the whole PR bit under (what seems) very difficult and noisy circumstances.
  7. Like
    Pericolos0 got a reaction from Klems in Games W.I.P Thread   
    super awesome!! <3 shadertoy
    and i knew i recognized that music from somewhere: 
     

  8. Like
    Pericolos0 reacted to Hipshot in Games W.I.P Thread   
    It's not getting more ballsy than this!
    Featuring Jon St John as The Duke Nukem and John J Dick as "Serious" Sam Stone.
  9. Like
    Pericolos0 reacted to Klems in Games W.I.P Thread   
    I made a game in a week for a Shadertoy contest. You can shoot things in it! Everything is made in a pixel shader (game logic, assets, etc), it was fun to write.
    Click the screen to play!

  10. Like
    Pericolos0 got a reaction from Squad in [CS:GO]de_thrill   
    This is looking great!!!
  11. Like
    Pericolos0 got a reaction from BubkeZ in [CS:GO]de_thrill   
    This is looking great!!!
  12. Like
    Pericolos0 got a reaction from Yanzl in [CS:GO]de_thrill   
    This is looking great!!!
  13. Like
    Pericolos0 got a reaction from Sprony in Mapcore Meetup 2015   
    If I end up being in europe at the time I'd love to go get drinks in de zwarte ruiter . 
  14. Like
    Pericolos0 got a reaction from Sentura in Overwatch   
  15. Like
    Pericolos0 got a reaction from jakuza in Overwatch   
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    Pericolos0 got a reaction from spence in Overwatch   
  17. Like
    Pericolos0 got a reaction from ┌HP┘ in Overwatch   
  18. Like
    Pericolos0 got a reaction from Fnugz in Overwatch   
  19. Like
    Pericolos0 got a reaction from maxlevelboi in Overwatch   
  20. Like
    Pericolos0 got a reaction from Evert in Overwatch   
  21. Like
    Pericolos0 got a reaction from tomm in Overwatch   
  22. Like
    Pericolos0 got a reaction from Squad in Overwatch   
  23. Like
    Pericolos0 reacted to FMPONE in Overwatch   
    The game indeed is a masterclass in the use of normal maps. Technical articles on Overwatch would be very welcome!
  24. Like
    Pericolos0 reacted to darkbsp in Overwatch   
    I have about 13 hours in the beta and it is really good. Some shitty teams here and there but not too bad for pub groups. Genji is an absolute blast to play.. love how much the levels open up when you play him (and reflecting Bastion's turret sprays into his stupid, lifeless robot face is great). 
    This is probably already planned no doubt but an art breakdown on some of the environment art in this game would be killer. I was shocked to see how many of the walls have 90 degree corners in the geo but are masked with some clever normal map placement. It sells it very, very well.
  25. Like
    Pericolos0 got a reaction from Sentura in Dark Souls 3   
    best game ever
     

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