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Pericolos0

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Posts posted by Pericolos0

  1. like you are a german soldier forced against his will to fight the allies, you dont even like hitler, but theres nothing you can do about it, and then starts the immersive storyline of a soldier thats fighting for someone else's ideals and faces the dilemma of surendering and get imprisoned or keep fighting for the axis, with a last bit of hope they'll win

    voila, an original ww2 shooter

  2. we know all that stuff already by finding out ourselves and hes disapointed i think

    :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman: :megaman:

  3. for the ppl that nevar clik the linx:

    The article is about 10 pages. (images included)

    There is also an interview with Gabe Newell.

    Here's a little summary of the interview.

    PCGP : After the source code got leaked you took some distance. What did valve specially do in this period?

    G.N. : The source code leak was a real disaster for us. Just the fact that we had to measure the damage that was done by the leak cost us the necessary time. When we realised how this could affect the whole game in the future (multiplayer) we decided to rewrite a brand-new source code. The time that we had after the delay was mainly used to rewrite a new source code. We were terrified by the idea that someone behind the scenes could mess with the game while others were playing it. With the new rewrited network code we can insure online gamers that no one will be messing around with the game. Rewrite, test, rewrite, test,... We repeated this process for several uncountable times till we were satisfied with the result.

    PCGP : When can we expect Half-Life 2 to be released?

    G.N. Half-Life 2 is currently in pre-alpha fase. It means that the all game content is basicly finished. We are now in the process of fine tuning and balancing the gameplay : The number of enemys, the impact of weapons, the quantity of available healtpacks... We are targetting for a summer release.

    PCGP : The summer starts in June and ends in September, can you be more specific?

    G.N. : No, sorry. Somewhere in the summer. We can't and we don't want to be more specific about this.

    PCGP : Did you add special moves to the game? Like duck away or the famous bullettime?

    G.N. : Many of those special moves and special effects were added to the game, but they were quickly removed. They didn't match with the typicall Half-Life environment and they took to much attention of the player.

    PCGP : Is Half-Life 2 better then his predecessor?

    G.N. : Undoubtedly. I'm aware that this a rather daring pronouncement, but I fully support it. I like to make the comparison with the J.J.R. Tolkien books, Half-Life is similar with "The Hobbit" while Half-Life 2 is the biggest adventure and continuation of the first one, "The Fellowship of the Ring".

    PCGP : Can you tell us what Half-Life 2 has cost so far?

    G.N. : The last time I checked it was 40 million dollars.

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