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Pericolos0

Mapcore Staff
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Posts posted by Pericolos0

  1. dunno jynx, i find working with statics being fast compared to brushes. I mean the tools and techniques are evolving and were able to create hi poly stuff so much faster now

    but still, having to make normal maps for all those bricks, modelling both a low and hi poly version :s.. it gets compilcaaated

  2. u are all banned for not giving constuctive critisism now.

    Well skullhozer, all i can say is that you should get to know more of photoshop's functions, and create something more creative than just a pic with som text+basic layer effects on it

  3. i like the transitions in the terrain textures, but the fding is too obvious. It looks like you are trying to imitate terrain engine based games. You can make the one texture blend in the other in a much more realistic way, like this:

    WRONG: (grass fades into rock)

    farcrytype.jpg

    RIGHT: (its not the best example i know, but the fading is less obvious here)

    citizentype.jpg

    just have a look how that stuff looks in real life

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