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DvS

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Posts posted by DvS

  1. Screen 1: Too much of that wood texture, doesn't fit on the outside walls. The structure thing there looks too simplistic, try replacing it with a sheet metal shed type thing. Also the room doesn't seem to be built with the intel in mind at all, I had to take several looks at the screenshot to actually notice it.

    Screen 2&3 : Just, empty. Put more stuff, vary it up. That lightbulb in screen 3 makes no sense in it's current state.

  2. Does the movie stutter for anyone else?

    I couldn't watch it, it was so bad. Every second or so it would halt for a single frame ... tried a couple of browsers, nothing.

  3. Ok, I know that method but it's very long as compared with HDR treatment. The result is quite nice though. Just pity that the halos are so visible.

    I've had that comment before so it's something I definitely need to work on, but when you've been working on a picture for an hour you stop noticing the halo, it's really not that distracting when you're zoomed in.

  4. Nice updates!

    Are the buildings shots HDR?

    Thanks, but no, I haven't had much luck with HDR that looks good (I've tried, believe me) but I've scrapped it in favor of simple adjustment brushes in the raw conversion tool. Those allow you to paint in custom exposure levels etc.

  5. And a question, in this picture, did you gave the sky any sort of hdr-threatment or did you just edit it a bit, I'm wondering how you got it to look so dramatic.

    http://i43.tinypic.com/s4v2bq.jpg

    Nope, no HDR used here, I simply do 2-3 passes of adjustment brushes in the raw->bitmap conversion tool, the one where you can change the white balance/exposure etc.

    I usually do a brush with -1 exposure with added contrast and saturation and paint out areas that I'm not focusing so much on, and then do the opposite for highlights.

    Thanks for the comments guys, really helps :D

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