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spine

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    Norwaii

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    http://www.spineroyal.com
  1. Yeah, interresting stuff. Never heard of a private person paying for someone to make them a map before, but if you got the cash... I get an error clicking on the images on the ref pic site btw.
  2. Sounds interresting, I can only make env textures and skin player models so I guess I am of no use anyways... (I got to learn the modelling skills asap)
  3. He he I know, I realized just moments after I wrote that...
  4. I like, but I find the first to screens very blue though...
  5. Damn!
  6. Hey, I've got this thing that I want to share with you. The thing is TextureHub a website with "swapping skills" as the base idea. Let me explain: [insert 2 seconds of silence here] In short: It's a site you can add your own work to, promote yourself, help out mod teams and mappers, get connected with people who need you. Get help for your project, and maybe find artists for your team. It's all for non comercial work, mods and privat work but it could lead you to what you want. It needs help to get started and time to work but if you are willing to try it should be a good addition to the modding society. [give 3 seconds for shock to settle then..] More info if you are interrested: I was thinking that there is loads of mappers and small mod projects around that need support with stuff they make, like a certain texture a map prop or a skin. And sometimes not so easy to find someone willing to help out. My idea was to make a site that would support non comercial developers/mappers, artists with this, and it would be a good way for artists to present and share their work and maybe even get connected with a mod team. It would work as a graphic hub, making connections between artists and as an advertising spot for your work. It will mostly be about environment textures/skinning but modeling and mapping could be covered if I get the right staff/members. We would also cover other game related news. [deep breath here and go..] It's not a tutorial site, we seek artists that already have finnished that stage, but of course we could have some if requested and someone wants to write one. (Also there is plenty of good tutorial sites around anyways.) So far we have only experience with Half Life modding so artists with experience from modding other games are incurraged to join. We would like to supplie downloads for older stuff aswell, like wad files for HL, so if you got some of the old classics, please share them. We can only host work submitted by the original artist, or if given a written permission by the original artist. This is strictly non comercial and the artist will only recive credits for his work, but this is also a good way to make connections. I will start off by uploading all my work but this project will only work if other artists are willing to share some of their work and maybe taking up some requests. The site will be shaped by it's users so you could very much be appart of how this site will be, by adding news, articles, share work and links yourself. And off course decide the level off your comitment. This is all very early days and only time will tell if it's a good idea, but give it a chance and hang in there things might happen. So in short, if you got some sort of talent within game modding and want to share it with someone that needs it, I would like to present your work and make the connection. [some funky music here and fade in url] Welcome to http://www.texturehub.net [right thats a wrap, thank you]
  7. Nice work surgeon, remember not to put tree's right infront of the flak guns though, just looks strange.
  8. Whats the point in life after page 304 and Robert Briscoe...! lol Damn thats the bestes ever..!
  9. Yeah looking good, a bit like a funfair with all the colored lights, could maybe shave it down to 1-2 colors.
  10. Very nice work, will try this asap!
  11. Donno what you are on about Seldoon but the image is from an old french poster if you don't understand I guess you have a problem, might be "old" french what do I know... (The other decal that is a bit transperant I think was intended for a wood wall to let the boards show through, long time since I made it, dont quite remember.) Anyways sweet work 0rthopaedic
  12. How's things going? Very nice work Albatros, thanks for making my textures look so good! Just something I noticed from the outset of this map, http://www.albatros44.de/nachtwip/npa30.jpg That tagging that appears on the turret stone wall is realy anoyng me, please fix it maybe for no one else but for me.
  13. Your grounded, go to your room!.. eeh your probably already there..
  14. Quality stuff man, nice!
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