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insta

Mapcore Staff
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  1. Like
    insta got a reaction from Bøttn in Level Design Help Files   
    Here's a mirror for AKG :
    http://www.gmodcentral.com/mirror/akg/index.htm
  2. Like
    insta got a reaction from R-C-MAN in ITT: Post maps/scenes that never saw the light of the day.   
    Here's a map I was planning to fix up and release for some project that Campaignjunkie was trying to organize a while back. You would babysit Alyx which was driving an APC, and it would have hella synergy between you and the metal machine and etc. etc. Anyway, here are the screenshots:








    Its sooo close to completion, just the scripting left to do really. Which is fun. But where to find the time??
  3. Like
    insta reacted to Rick_D in MapCore Job Census   
    My commiserations.
  4. Like
    insta reacted to PaulH in Call of Duty: Advanced Warfare   
    I played a mission last night where the game wanted me to run across multiple lanes of fast moving traffic to get to the other side. Looking to the right, there was a footbridge pretty close to me. Sensible me thought it would be best to go over to it and use that to cross the road, however when I got there, invisible walls blocked me from getting up the stairs. Seems the game didn't want me to cross safely and instead wanted to force me to play it's crazy futuristic version of Frogger. Typical COD. It is still switch-your-brain-off entertaining though. 
  5. Like
    insta reacted to Hipshot in WIP in WIP, post your level screenshots!   
    And here's some real Quake 3 things!
     
    I've resume working on my level from like 2009 and this is what I did this weekend, this area didn't really have anything at all...

     
    It looked like this when I worked on it the last time, hmm, 2010 while I was on Starbreeze-1

  6. Like
    insta reacted to General Vivi in Counter-Strike: Global Offensive   
    You jelly bro?
     
       
  7. Like
    insta got a reaction from dux in Counter-Strike: Global Offensive   
    That's a loose definition of winning.
  8. Like
    insta got a reaction from Beck in Counter-Strike: Global Offensive   
    That's a loose definition of winning.
  9. Like
    insta got a reaction from General Vivi in Counter-Strike: Global Offensive   
    That's a loose definition of winning.
  10. Like
    insta got a reaction from Sentura in Counter-Strike: Global Offensive   
    That's a loose definition of winning.
  11. Like
    insta got a reaction from Rick_D in The Evil Within (Project Zwei)   
    Did you know that zwei means "two" in German?
  12. Like
    insta got a reaction from selmitto in Industry Professionals Share Nuggets of Information   
    Record a 1 hour video of your desktop when you're working, then loop it all day every day. Paint eyes on your eyelids and wait for retirement.
  13. Like
    insta got a reaction from selmitto in Industry Professionals Share Nuggets of Information   
    for extra coolpoints, refer to your colleagues as "game gurus"
    nickname each game guru after your favorite jedi or character from big bang theory
    write bugreports in klingon or that language from game of thrones (not english)
    paint your nerfgun gunmetal grey and rob a bank, get shot with real guns
  14. Like
    insta got a reaction from Izuno in MapCore Job Census   
    You can change me from Avalanche to Valve!
  15. Like
    insta got a reaction from Sentura in The Evil Within (Project Zwei)   
    Did you know that zwei means "two" in German?
  16. Like
    insta reacted to General Vivi in ITT: Post maps/scenes that never saw the light of the day.   
    First string of Chell's Legend Videos to come!

    The main addition to my puzzles was Slow Motion / Sprint. These are some of the first puzzles you encounter that require you to perform some normal difficulty platforming maneuvers.



    Here is a video of slowmo pad redirection using a portal. This was one of my Favorite puzzles in Chell's Legend. With a few more tweaks... I'm sure it could have been something special. The central element (the moving doors) is used to solve 2 puzzles. If you turn on Hard Mode, the central element becomes 3 puzzles.



    Here is a flashback scene from Chell's Legend. In this scene, Chell tries to remember how she got to Aperture.



    This was another flashback sequence where the player walks through one of Chell's lost memories. The setting is her Birthday which happened to take place on the beginning of the 7 year war.

    The scripting still uses some temp animations for the advisor, the lighting still needs another full pass.


  17. Like
    insta got a reaction from syver in The Evil Within (Project Zwei)   
    Did you know that zwei means "two" in German?
  18. Like
    insta got a reaction from blackdog in New way to send a cover letter   
    A third way to send a cover letter would be to drive to their office, stand outside their window and sing a serenade about your CV.
  19. Like
    insta got a reaction from JeanPaul in New way to send a cover letter   
    A employer is never going to hire a less skilled worker because of his/her coverletter, even though it runs at 28 fps and has stereo audio. Any time not spent on the actual content of the portfolio is pretty much wasted. IMHO~
  20. Like
    insta got a reaction from PhilipK in MapCore Job Census   
    You can change me from Avalanche to Valve!
  21. Like
    insta got a reaction from cyberjunkie in Great games from the past   
    So damn hard when you didn't know english...
  22. Like
    insta got a reaction from selmitto in MapCore Job Census   
    You can change me from Avalanche to Valve!
  23. Like
    insta got a reaction from skdr in MapCore Job Census   
    You can change me from Avalanche to Valve!
  24. Like
    insta got a reaction from Skjalg in MapCore Job Census   
    You can change me from Avalanche to Valve!
  25. Like
    insta got a reaction from -HP- in MapCore Job Census   
    You can change me from Avalanche to Valve!
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