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insta

Mapcore Staff
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Everything posted by insta

  1. Looks ok, but I think you should spend some more time playing DoD before making a map for it. Play a open map, and see how much fun it is to get killed by "invisible" snipers, rifles (garand/kar) and MGs. Also, as mazy said, the buildings look pretty poor. Maybe section off the forest and the city, to keep the wpoly under control while being able to give the buildings more detail? Also, large open areas like that will cause massive lag. Not really because of wpoly, but because all the players will be visible the entire time causing gi-normous epoly.
  2. Ya, I know. I dunno why, but my maps sorta lack...I dunno, "soul"? I know the editor, but I'm a shitty level designer.
  3. Yep, down or gone or abducted or something.
  4. The map itself looks nice, but the lighting drags it down in my opinion. UT has the ability to create some really awesome skies, so maybe take more advantage of that?
  5. Polypolypoly
  6. hi skdr we are talking about online gaming on the internet, on a internet forum @online dot com
  7. Looks really cool
  8. You mean, "sweet jesus yes, I love a 1.5 gig download." right? Actually its just 1.2 gigs. And I havent downloaded it yet, last version I played was the one around 7-800 mb :S
  9. Yep. I lighted those scenes last night, and I only had time to do one compile (1 hour 30 minutes D:!), so the lighting will be alot more dramatic in the future. I want alot of contrast in the entire map, as seen in the last shot.
  10. Do a little of both.
  11. I've always wanted to make a Natural Selection map, and I've been working on this one for some time now, on and off. It's not really a priority anymore after I joined NW, but I intend to finish and release it. Pictures : Marine spawnroom. Readyroom. Part of the middle chokepoint. Some fancy hallway.
  12. sweet jesus yes, i love forgotten hope
  13. I'd love to see the Condition Zero remake of that cs map of yours, zaphod.
  14. My first released map was for dod, back in 2.0 or something. I think thats like 2-3 years ago or something. The weird thing is, its still being played in all sorts of weird dod leagues and stuff, so my first map is prolly my most popular ~
  15. insta

    denmark/sweden?

    Moro skdr Sorry I sort of disappeared last night, I had to reboot the computer, then a friend called, and I got home at 1 in the morning or something :G
  16. insta

    denmark/sweden?

    Yea so anyways I'm posting.
  17. Railroad Tycoon 2 is one of the best games ever. I played that game so much before.
  18. insta

    fahrenheit 9/11

    thats a pretty weak comeback duffy, i expect more from you. please step into the punishing-box ill be over in the pleasure-box
  19. insta

    fahrenheit 9/11

    Awesome story, A+++ would read again
  20. That is fucking awesome, try compiling it.
  21. insta

    Ownage!~ D:

  22. Interviewer : In BIA we used around 5000 polys for the Garand viewmodel, if you would take a guess, how many polys do you think we would have to use to realistically portray the Garand down to the smallest detail? Old guy : WHATS A POLY WTF WTF WTF *explodes*
  23. Player1 : Hey guys lets play that new cool map that came out today! Player2 : Ok! Player1 : Votemap ro_vladtivakaz Player2 : Votemap ro_vladkikataz Player1 : votemap ro_valdktza Player2 : votemap ro_klazdavtk Player3 : WTF Player1 : fuckit, votemap ro_warzone_b34 Edit: Sorry, I forgot. It looks really cool
  24. Well I think the entire scene is a render/drawn, I doubt its ingame.
  25. The second shot looks good, I think thats whats used as the background in the HL2 menu? I saw it in a screenshot from the leaked beta :S!
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