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skdr

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Everything posted by skdr

  1. http://www.mozilla.org/products/firefox/
  2. Nope, but im going to build another bigger area where to fight so the main area doesnt get so filled up.
  3. There are 2 floors, both accessible. The map isnt finished so there are things to improve etc. And yes, at the moment its small because its WIP, progress...
  4. Ravenholm was very scary imo, but still one of the best parts in the game. btw, insta: are you at work? ?
  5. Update 22/12/04 Lighting changed abit: http://img142.exs.cx/img142/2337/scorpius10ok.jpg http://img142.exs.cx/img142/5082/scorpius22ae.jpg http://img142.exs.cx/img142/9734/scorpius30vv.jpg
  6. what do you mean? it's a wire
  7. its a blue sun
  8. update: http://img143.exs.cx/img143/5764/dmscorpius200004tr.jpg
  9. Yep, you're right kleinluka Good work
  10. This could be also a trailer for Matrix 4
  11. my first map EVER, some didnt believe it when I released the first screens http://img80.exs.cx/img80/7410/dodr28tf.jpg http://img80.exs.cx/img80/8074/dodralleigh28xr.jpg
  12. GCFscape requires Windows .NET Framework. http://msdn.microsoft.com/downloads/
  13. Thanks guys. I remade the cracks etc and I'll consider another level. We'll see
  14. There's few playable levels from the game, including Ravenholm and few from the beginning.
  15. point_spotlight is your friend, awesome entity remember to check the "non-dynamic" flag in the options for better performance.
  16. Small interior map for Half-Life 2: Deathmatch. C/C welcome Update 22/12/04 http://img142.exs.cx/img142/2337/scorpius10ok.jpg http://img142.exs.cx/img142/5082/scorpius22ae.jpg http://img142.exs.cx/img142/9734/scorpius30vv.jpg Update 25/12/2004 http://img93.exs.cx/img93/4222/scorpius49rh.jpg http://img93.exs.cx/img93/3645/scorpius52nn.jpg
  17. Yes, this is what I heard today. They're not gone forever. They will be back in some form.
  18. Hey mino, good luck with your adventures
  19. It's coming back... and so is TorrentBits too. Dont worry
  20. Very nice! Welcome to the core.
  21. skdr

    dm_rebar

    Looks cool m8! As someone said, it needs lights. My suggestion is to use those cool spotlights to add some more detail to level Anyway, change the env light a bit to it generates shadows to the environment Keep going.
  22. ok. I want to see this NOW.
  23. Well its been out like few weeks, did you get the "original" material few weeks after HL1 was released?
  24. Nice job dude. I love how "simple" it is, a truly great setting for deathmatch
  25. That last pic looks good! nice work.
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