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skdr

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Everything posted by skdr

  1. Simple and cool. Good work...
  2. Yes beta soon There will be few playtests before that. Stay tuned.
  3. skdr

    Cuba~

    I love that bridge shot. Good job with the shots!
  4. Looks awesome but plays like sh*t. Overall performance is just too bad for multiplayer.
  5. YES! Finally, im done. 6 months was a painful thought first for me when I entered the weird looking barracks area for the first time. Now after 6 months, I'm finally done with army and I can't believe how fast the time really ran away. I was serving at Viestirykmentti, Riihimäki, Finland and now I'd like to share my final hours from the army with you guys. It was an awesome experience and I feel like a new man Before going to the details, I'd like to say that my knee didnt really like army at all. It dislocated 2 times during the first months and I had surgery last fall. The knee okay now and I'm happy, but its something that really changed my attitude in general. So people, be careful, be safe and dont hurt yourself badly Lets start: --- Last train trip to barracks. It was a clear thursday evening (22:10) when I jumped on the train with few of my friends. I didnt feel sick and fucked up like all the last trips back to barracks, because now I knew the time has come and it's time to say goodbye. The trip took ~35 minutes with train and I grabbed few beers with my friends while discussing the past and what is ahead for all of us. The beer didnt taste so good this time, but that didnt matter We arrived to barracks, it was 23:15 and everyone was very excited and anxious. This night was the longest night for me at the barracks. I slept like 3 hours because all the noise and yelling, but again it didnt really matter at this point, 'cos I knew I'd be at home very soon and never coming back here. While surfing around the building I snagged few pics there and there. This picture shows the newly promoted corporals. After we left, they still have 183 days to go before its time to celebrate, I feel sorry for them. Next day, new tricks. Time to eat something. I call this meal "fuck you"-meal. It didnt taste so good beacuse it was basically a mix of potato mash, sausage, juice, milk and fish. A meal from yours truly. PM me for recipe. The day draws near end. Time to change clothes and back up all the army stuff that needed to be returned. Our cabin group picture. Im the 2nd guy from the upper left (black hair). Time to return the stuff: t-shirt, turtleneck shirt, socks, bag etc... It was fun to wait almost 2 hours the get the job done We found this from the newspaper. It means "home today". It was fun Last look at our fantastic (?) wc-toilet-bathroom. It doesnt smell so good TBH The final march to home. 6 months served and I was ready to go home. It was awesome feeling. You can see the barrack building in the back where I was serving. -- What can I say... I'm DONE WITH IT. FOREVER. Yesterday I couldnt believe it, today it's reality. Thanks to all friends who supported me to the last minute.
  6. skdr

    n64

    csharp, you might want to read other replys too
  7. Looks very nice Mike. Keep it going!
  8. Very nice! I love the theme, reminds me of Quake3 maps. Good job
  9. lights.rad is located in your Steam cache, dont care about that, there's bunch of textures set to emit light (mostly single color textures like white(light) etc). Make sure your map doesnt have a leak.
  10. Just played the latest version (b5) and you still have some of the point_spotlights set as dynamic light. Is there a reason for it or did you just forget to check them off? Anyway, like RD said, one of the best looking hl2dm maps out there. Good job.
  11. skdr

    n64

    Rare was one of the best developers ever. They really pushed N64 to the limits with their games. Awesome stuff... I was a bit disappointed when I heard they were moving to Microsoft camp. Perfect Dark Zero, I wonder when that comes out...
  12. skdr

    n64

    Actually, I had both games, both beaten in hard etc and I think PD is alot better...
  13. Happy bday, have a good one
  14. skdr

    n64

    Perfect Dark > *
  15. Roger that. Coming home tomorrow, new years eve See ya.
  16. Haha It's me, dont worry
  17. Thanks guys! /me runs back to barracks. 12 days left! cu next week.
  18. We'll see that in the upcoming playtests...
  19. You got the theme going on nicely there, but it needs the goodies what HL2 offers. Lights, blooms, shiny surfaces, props etc. Keep it going.
  20. Its a poster.
  21. I think the tutorial forum could be nice add to these forums. I'm willing to write basic Hammer tutorials... anyone else interested?
  22. you might want to add some cubemaps and more props to make it cooler. oh and also, where's the high-res textures?
  23. That generator needs some cooling water Anyho, thanks guys for the nice comments
  24. Update 25/12/2004:
  25. torrentbits is back up....
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