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skdr

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Everything posted by skdr

  1. Some guy coded up this nifty piece of software that allows WYSIWYG editing/creation of Source's shaders. Looks nifty. http://developer.valvesoftware.com/wiki ... aderEditor
  2. skdr

    Breaking Bad

    Is that review based on the first episode?
  3. 28 euros. Couldn't resist! http://www.greenmangaming.com/games/rpg ... evolution/ with the promo code FACEB-JULY2-20PEC
  4. Good buy Phil! I've been sporting this 55" beauty in my apartment over the last 2 months. Love it! And it fits in the living room like a glove!
  5. skdr

    Battlefield 3

    This is a huge letdown :'(
  6. Not a fan of pics inside CV/Resume so that won't happen Thanks for the feedback everyone, I'm going to make some changes later based on your suggestions.
  7. Thanks! And thanks for the tip too, I need to check these out. I think I'm still using some ancient version of Lightbox
  8. Yeah Lightbox. I need to check out shadowbox. Thanks for the tip
  9. It's not flash but I agree, it's tad slow. Need to tweak it. And thanks edit: it's much faster now
  10. There are two types of contracts you can sign in this case. 1. You sign a release of your personal IP. Valve buys your content. 2. You sign a task based contract where Valve wants you to build something and then buys the IP. Both of these are perfectly described as contract work.
  11. Yeah. This.
  12. Thanks everyone. Yeah, I'm actually doing majority of the levels for Angry Birds right now. There's 1 guy besides me working on the levels but he just joined to company. I'm also working as a design lead on Angry Birds, the original version - working on design flow enhancements and re-definitions. My latest work can be found in the new classic update, 1.6.0 and 1.6.1. Angry Birds is a product that needs different and distinct level styles for each version and product and the resources are limited so I need to come up with new ideas for each one of these styles since we're 2 man team Lack of descriptions: I understand. I did not want to clutter the whole page with text. Descriptions of my work can be found in my CV/Resume. I see this page as a portfolio for my work, you can easily see what's up and what I've done. I might add some way to check the descriptions from the page itself in the future. I'm willing to tell more about these projects if you guys want to. Just ask!
  13. Man this thread is really dead That's why I just updated my site. Go check it out
  14. skdr

    Hitman: Absolution

    I really want to see the gameplay demo video. Mazy, is it coming?
  15. skdr

    Farcry 3

    Does it really matter if the game is fun to play? Looks cool to me!
  16. skdr

    Hitman: Absolution

    Lookin gooood!
  17. Just tried the demo, not worth the rage over early access and the fact that people are playing before before the "public demo". Don't expect much.
  18. I don't care what everyone says but I'm going to play the SP and enjoy it
  19. skdr

    L.A. Noire

    Getting this today
  20. skdr

    Portal 2

    How is this disappointing? Crytek is using CryEngine as well for future games....
  21. skdr

    Portal 2

    Finished it today. So good, so awesome
  22. Ummmmmm. No.
  23. skdr

    Tinkercad

    My friend's company just released an open beta for their tool called Tinkercad. It's a browser based modeling tool. Works very well! It might not be that suitable for game development but still, worth checking out! http://tinkercad.com/
  24. skdr

    Crysis 2

    Same here. Keeps hardlocking the whole system. Can't play :/
  25. approved.
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