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Posts posted by skdr
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I really hope this is a 2015 title. Pllleeeaasseee be.
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I tweeted almost the same thing

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Finished this last night. Really polished experience. Only thing that bothered me was constant looting.
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Yesterday night I got to know I'm going to see some investors tomorrow on something called Investing Games Summit, anyone got Dos and Don'ts?
Are you pitching?
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Wanna have a beer?
let's meet!Ofcourse
indie Night?Let's do it!
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Looks awesome

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Hello!
We just raised $3.6m Series-A fund and we are set to develop a lot more awesome games with awesome people. We are looking to fill these following roles:
2D ANIMATOR
Boomlagoon is focused on creating engaging character-driven games that are fun to play with friends. It’s paramount that Boomlagoon’s characters feel alive; act smoothly, lively, and often exaggeratedly.
We’re looking to hire a full-time 2D animator who’s main task is to bring Boomlagoon’s characters to life. Your role will include game character animation, trailer animation and other animation, such as environment and UI animation etc. All in-game animation is done using Unity's tools. Tools for other purposes (trailers, PR material, etc.) may be chosen by you.
We expect you to:
- Have a strong background in cartoon(ish) animation
- Deliver a portfolio in which you have plenty of animation material
- Know your way around in Photoshop, if need be
- Are an expert in some video software such as After Effects or Premiere
- Be able to estimate tasks and communicate progress to the rest of the team
- Speak fluent English
The following are not mandatory but are considered as a plus:
- Game industry experience and/or Unity experience
- Drawing skills
- Programming/scripting skillsSENIOR GAME DESIGNER
We’re looking for a seasoned free-to-play game designer to join our team. You’re probably the person we’re looking for if you spit out unique and market-disrupting game concepts and franchises for breakfast, lunch and dinner.
The ideal candidate would:
- Have at least 3 years of experience as a game designer
- Understand and love the mobile platform
- Have at least a few shipped titles
- Have a superb understanding of Free-to-Play model
- Live and breath retention, engagement, monetization and social mechanics
- Understand the big picture of game franchises and product families
- Not be afraid to come up with market-changing ideas
- Think outside the box
- Be very uncomfortable with mediocrityExperience with Unity and any artistic skills are considered a plus.
Interested? Apply by sending an e-mail to jobs@boomlagoon.com. Include a CV, and if you have a portfolio you can link to, we'd really appreciate it.
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Let me know if you have any questions!
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Wanna have a beer?
let's meet! -
Anyone coming this year?
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and some insight of the concept and process to make it:

Holy shit.
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Played a lot last night. Really good, love the fluid controls and overall polished feeling. Sold

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I want in as well!

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GDC 2017
in Off-Topic
Posted
I'll be there. Let's meet!