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Everything posted by von*ferret
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Do you ever say anything constructive Rick?
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"Fracture" - Real time terrain deformation, here w
von*ferret replied to FrieChamp's topic in Off-Topic
Neat, it'll be interesting how they push that idea. -
Competition: HL2DM 1024-unit Official Entries
von*ferret replied to von*ferret's topic in Past Contests / Challenges
So as far as I'm concerned we'll start voting on Monday? Gives you the weekend to playtest. -
I agree with defrag. Right now you have like this collage of desaturated color in this war scene. I dont feel depth in your scene. I dont see indoors unless I try. Which would make it hard for me moving in the scene to appropriately see and address enemies. I'd say if you worked on lighting to improve a sense of depth it would go a long way.
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Neither party took the appropriate road.
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sorry but color would go a long way, even subtle color.
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Fear brings out the stupidest in people.
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I agree, it looks rushed.
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looks hot except for the tile floor, thats letting me down.
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Competition: HL2DM 1024-unit Official Entries
von*ferret replied to von*ferret's topic in Past Contests / Challenges
real nice, too bad you didn't get a 3d skybox on that as well. I'd say keep working on it. -
Competition: HL2DM 1024-unit Official Entries
von*ferret replied to von*ferret's topic in Past Contests / Challenges
are you going to offer up a download? -
Competition: HL2DM 1024-unit Official Entries
von*ferret replied to von*ferret's topic in Past Contests / Challenges
i thought the deadline was midnight... oh well. Yes I'll be joining the gears bash. -
Competition: HL2DM 1024-unit Official Entries
von*ferret replied to von*ferret's topic in Past Contests / Challenges
boo, you got 3 hours. -
Competition: HL2DM 1024-unit Official Entries
von*ferret replied to von*ferret's topic in Past Contests / Challenges
yeah you dont honestly think that I entered to you, oh you're silly. Kung Fu Squirrel convinced me not to enter the contest. -
Competition: HL2DM 1024-unit Official Entries
von*ferret replied to von*ferret's topic in Past Contests / Challenges
5.75 hours to compile. Thanks for getting the server rocking rick. -
Competition: HL2DM 1024-unit Official Entries
von*ferret replied to von*ferret's topic in Past Contests / Challenges
5.5 hours by my watch. -
Competition: HL2DM 1024-unit Official Entries
von*ferret replied to von*ferret's topic in Past Contests / Challenges
Then we're understanding each other. Game play is the only reason a map should be voted on. Visuals are nice but game play is #1. The reason for this thread is to enforce the deadline and make sure the contest does not meander. -
Competition: HL2DM 1024-unit Official Entries
von*ferret replied to von*ferret's topic in Past Contests / Challenges
You need to chill. No where did I say gameplay is not important or things should not be judged. As for you Rick, I'll put that stuff on the front page. I am simply enforcing deadlines to enter the contest. Not trying to take credit for 'starting the contest' -
Competition: HL2DM 1024-unit Official Entries
von*ferret replied to von*ferret's topic in Past Contests / Challenges
CST, its 3:30 pm here. -
Competition: HL2DM 1024-unit Official Entries
von*ferret replied to von*ferret's topic in Past Contests / Challenges
awww shit even nexus entered. this shit is on now boss. -
Competition: HL2DM 1024-unit Official Entries
von*ferret replied to von*ferret's topic in Past Contests / Challenges
There is nothing preventing you from playtesting maps before your vote. However maps need to be submitted by the end of the day regardless to be voted upon. I can hold off on the actual vote until say tommorow? -
The animations was what got me. The game just feels alive.
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Half-Life 2: Deathmatch 1024-unit Competition?
von*ferret replied to Erratic's topic in Level Design
Tommorow night is the deadline. -
Half-Life 2: Deathmatch 1024-unit Competition?
von*ferret replied to Erratic's topic in Level Design
unstikied this thread. Official entry thread has been started with instructions for posting. Good luck everyone. -
PLEASE DO NOT VOTE UNTIL THE 1ST SO ALL ENTRIES HAVE A SHOT Alright guys time to start submitting your maps between today (the 29th) and tommorow (the 30th). As always try to submit 2-4 pics, I'd say around 800x600 pixels. No post processes in Photoshop. As you submit I'll take your post of information (name/dllink/images) and post the official entry in this main post. Then I'll add you to votes. Try to use this format for easy copying. ------------------------------------------------------------------------------------ Rules ------------------------------------------------------------------------------------ Play Here: ------------------------------------------------------------------------------------ Upload your maps to the server Here ------------------------------------------------------------------------------------ dm_nameofmap by Author Download: http://www.downloadhere.com/themap.zip Image Image Image Good luck to everyone! dm_repeater by spacer Download: http://www.another-world.org.uk/spacer/ ... peater.zip dm_northfacility by Rokusho Download: http://www.fpsbanana.com/maps/23596 dm_grace by PS_Mouse Download: http://uffo.wanha.org/maps/dm_grace.zip dm_postoffice by INSTA Download : http://www.3dedit.net/magnar/dm_postoffice.zip dm_Tyr by Kakburk Download : http://www.student.uit.no/~paalde/games ... dm_tyr.zip dm_conscript by Gorion Download: http://www.megaupload.com/?d=OR0L4RD5 dm_rocketsilo by NzNexus Download: http://www.megaupload.com/se/?d=OOG1PAS5 dm_asgar: http://www.scorchingcraniums.com/downloads/dm_asgar.zip dm_tobor by Pericolos0 Download: http://cmdstud.khlim.be/~beulaers/dm_tobor/dm_tobor.zip dm_capricious by OnboardError http://www.onboarderror.com/mapcore/dm_capricious.rar dm_weaver by ReNo Download: http://www.snarkpit.net/pits/reno/maps/dm_weaver.zip dm_lock by MaMuS Download: http://www.labs.brlogic.com/maps/dm_lock.zip dm_rockhill by Merkaba Download: http://www.archwolf.net/merkaba/maps/dm_rockhill.zip dm_tenements by Buddy the Designer download: http://rapidshare.com/files/28834286/dm ... s.rar.html DM_Nimrodby Thiago "Minotaur0" Klafke download: http://www.labs.brlogic.com/maps/dm_nimrod.zip dm_coex by: zeke http://download.yousendit.com/A000B9397163C4BD -------------------------------------------------------------------------------------
