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Posts posted by von*ferret
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since anarchy baby!
we be old 'uns
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I'm productive and a moderator. You're not. Fairness.
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this guy is cool cause he uses the csfont for his skinmesh.
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waterfall not nearly close to being done

First compile for this area
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jesus man, that is extremely beautiful. I'd suggest entering that into the SNarkpit theme contest!!!
WONDERFUL job!!! woah
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IM NOT
jk
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nice ground texture. Did you make the tree texture?
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those humvees look more like lowridas than a military vehicle.
btw since you are new to .mapcore here are a couple of thoughts. As OL pointed out in another thread some are industry proffesionals, the rest of us here are ugo's you find waddling on streets (ie: nubs). But when it comes to our opinions if you ask it, dont try correcting us. FUrthermore our opinions are often harsh. Get used to it, thats the community! We dont nesc. mean harm by it, but if you want opinions dont be suprised if that is what you get.
welcome, you have some neat stuff in there. Pity only one seems to be skinned.
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Now if only there were 69 topics instead of 91!!!!
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f you crackerjack. Firearms rocks your world. So does Splinter. Maybe I should make splinter2k for this mod!
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its all 90 degrees. If you took like at least one building and rotated it 45 degrees the atmosphere would improve 10fold. More color and less harsh shadows would also improve your overall look. The textures seem to match where you're going with it so nice job.
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ver 2 of zee window
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base texture

window texture

I am aware the frosting doesn't repeat. I'll fix that tommorow after work. The candy will have overlays over them for glowing effects. Everything in the texture has a seperate layer incase I need it as a standalone texture.
suggestions?
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purty! but I already told you that. now HOW DID you select those screenshots!?!?
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lets work this as a community map
everyone can pitch in.
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no ifea what youare talking about. Never played maxpayne either.
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THe contest are maps based on a defining Theme. They will be judged on how well they meet that theme along with the usual brushwork, texturing, lighting, ect.
crackerjack I dont understand what you mean by harry potter. So explain yoruself quickly cause I'm making light fixtures as we speak

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ol its an easy fix. Once it explodes you need to duplicate that, rotate 90 degrees and carve one more time. It'll solve your problems.
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the architecture is still there, just the lighting isn't helping it atm. give it time to grow. ANd as OL said, the angles aren't the best.
another couple of shots


I really dont like how this one is turning out. I like the window but the blue is too dominant and the water is not transparent. I will tone down the blue so its just hinted, and increase the orange dominance while highlighting key features like the bed and dresser.

this is an update on the environmental sky value. I like this better.
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This is pre-alpha version. This just shows it off ingame with minimal lighting. This is the first compiled version. Also the sky is temporary until I find an acceptable one. Please enjoy.








!Request: Missilesilo skin
in Creative Chat
Posted
mazy hit it on the f'ing spot
cheers mazzzle