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Everything posted by Taylor
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And here I was thinking my reading skills were impeccable.
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Half-life is, finally, on the way out. I wouldn't start a mod for it now if I were you.
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Good read. You need to stretch somethings to make them apply to level design but it's all good.
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Yes don't put them on a backdrop of scat.
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I think it's fair to asume it'll be worth playing simply by the fact "id" will bust out of a rusty sheet of metal 2 seconds after you click the icon.
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I base my opinion on games purely on wether they contain a certain gun too! Balls to everything else.
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* Taylor precums Edit: Damn, the transparency trickery on my avatar creates a neat white glow on the blue background - I might have to look into getting one that doesn't suck.
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I'm so old school I have every right to exchange the "ch" for a "k."
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If I was a picky bastard I'd point out the hair, but as I am I'll just ogle at the boobies and say something passive.
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Yes it's a matter of opinion, but it would seem: Like center align: You Dislike center align: Everybody else.
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Maybe it's a very bad joke.
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What questions did it raise exactly? Aside from having the same plot as doom only "Demon" replaced by "Alien," and "Hell" with "Xen," All you really have is the government conspiracy, which doesn't exactly help it in the cliché department. It's not bad per se, but it's not exactly a brilliant or worthy of discussion. Even an Internet geek theorist who once wrote a 6-page essay on his inaccurate, profound predictions to the contents of Matrix: Revolutions --wherein we're in a infinite set of matrixes that loop around to form incomprehensible paradoxical existence-- wouldn't think more than "eh, lets see what happens,” opposed to a random outburst of “Gordon is THE ONE." The atmosphere was awesome; in fact the story section was interesting because of the pre-disaster warm up and the scientists being popped by exploding machinery, not because of, y’know, the story. I guess we’ll have to wait and see what the second one offers, hopefully more infernal giant babies wearing nappies, and the Gates of Hel---err, Xen will be once-again guarded by the cruel and uncouth sperm spewing testicle with legs.
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I know loads of people that don't like them, but they're also the same kind of people that hate all consoles and know that buying and playing, what is essentially the same FPS's with updated graphics, is the most enjoyment you can receive from gaming; and Half-life’s plot was fucking genius (even if it was the same as Doom with in game cinematics).
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It was revolutionary graphics wise, it was just a mediocre film and had nothing at all to do with Final Fantasy aside from a storyline merged from 7 and 9 with spirits, goofy helmets and a TINY easter-egg chocobo on Aki's briefcase. Making the movie a sequel is a good idea, the actual game itself would need a lot of changes to be made into a movie as the story sequences are just talking, there's way too many characters and plot twists even for a 3 hour film; hell even making a film for each disc would be stretching it (although the 3rd disc is tiny so you could space it out better). The reactor bombing, speech with the president, meeting Aeris, brothel raid, support destroying, shinra raid, oh-shit-everyone-is-dead walk around, battle with rufus and two robots of doom, motorway chase, clouds giant -but insanely cool- flashback, running the Chocobo past the giant snake, etc. Would all be giant scenes, you're about a third of the way through the 1st disc having seen them.
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ff7ac.net seems the best one. Also: http://www.watch.impress.co.jp/game/doc ... 1/sqen.htm
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I assume you're being sarcastic? Edit: Trailer. Edit 2: Major Spoilers abound. Edit 3: Uber new trailer on offical site.
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1. Buy greens and Chocobo Lure (purple support materia, I think you get this automatically actually, if not Bill in the stables has it). 2. Equip one of your characters with Chocobo Lure. 3. Run around the bird tracks, eventually you'll get into a fight with a Chocobo and other monsters with a very different battle tune. 4. Immediately pelt the Chocobo with greens so it doesn't run away 5. Kill the monsters making sure you don't hit the Chocobo (if battle goes on a while you might want to feed the Chocobo again,). 6. If it's just you and the chocobo left, battle ends and he's yours until you dismount. Later you can capture them and keep them, feed them, race them and breed new types. Joy. Don't use the Choco/Mog summon materia, that doesn't have anything to do with this and is actually an optional item you got for making the Chocobo dance about like a loon. Choco/Mog typically hits all opponents as well, so if you're in a battle with a Chocobo when you summon he'll get hit, and run away.
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You *have* got the Chocobo Lure materia on one of your characters, right? In that case just run around until you meet one, throw foot at a Chocobo and hit things that are not it. Easy as 3.14.
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You never know, he might spice it up with some original realistic gameplay.
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Final Fantasy VII's ending wasn't that great, the final battle was amazingly cool, as was OMNISLASH GO GO GO. But after than that it was the blocky models climbing out of the crater and lots of ribbons and particle systems stopping the meteor. I liked the way Red XIII returns years later (presumeably after raping Yuffie or something), though. Storyline was great, but I guess they couldn't pull anything else at that point. Final Fantasy X had a better ending in my opinion, even if it did go on too long in parts. Tidus' "I know it's selfish, but this is my story" speech before the final battle rocked as did them not chickening out with Tidus and Auron, and the whistling on the pier before Yuna's speech. I really liked the whistling, same kind of "I'M WELLING UP BUT I'M A MAN AND IT'S ONLY A GAME SO I WILL PREVAIL" feeling I got at the end of FF7 disc 1. Sorry, but MGS2's ending sucked .
