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Taylor

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Everything posted by Taylor

  1. http://sebastianwiberg.se/ryse/
  2. Taylor

    Mighty No. 9

    Keiji Inafune will always been known as the man who created Mega Man. Even though he never did.
  3. It's not that bad. Remember when Spelunky didn't add 360-degree whip mouse aim in its PC port of a console port of a PC port? Laziness!
  4. Yeah right. Wait until Spiderman hears about this.
  5. Taylor

    Rime

    Palette is similar. Looks like this has gameplay, though.
  6. If it fails it'll go free to play and introduce pay to win mechanics. It's the standard formula.
  7. Taylor

    Diablo 3

    I want to like this.
  8. Taylor

    Xbox One

    I don't think it's part of the main series, it's another spin-off title based around five player multi-player with four adventurers and a dungeon master "villain".
  9. Taylor

    Xbox One

  10. Taylor

    Gone Home

    It's a lot of money for a game that wants to be written about more than it wants to be played.
  11. Taylor

    LawBreakers

    Looks like they're trying to excite with minimal information and the weight of CliffyB's name and have made a rather large error in judgement. At least nothing in these attempted-teasers is waist high.
  12. Well, we never had a Speccy because we owned an Amstrad 464 instead. However, some of my friends had them and as far as I can remember the ZX Spectrum had RGB out so you'd need to plug it into a monitor, no joypad support so you'd have to sit at your desk facing said monitor, and it could run compilers (for all those listings), word processors, spreadsheets and databases. Yeah, okay, modern consoles do a lot more than just play games but I don't think this is a console... If you just mean the overwhelmingly majority of software was games you'd also have a strong case for the MSX (and maaaybe the PC-98).
  13. I play games on my PC. Why isn't it on the console list?!
  14. Master System, Sega Genesis Mega Drive, SNES, PS2, N64, Dreamcast, PS2, GameCube, 360, PS3, Wii, Ouya*. I also did a lot of gaming growing up on the Amstrad 464 and Amiga 1200. * I have paid for an Ouya. They have claimed to send me it twice now, once more after I contacted them, and I still haven’t received it.
  15. I don't really want to create a "Work Release" thread every time I pop out another jam game (Ludum Dare next weekend, woo) so Doppelgunner is KIND OF finished as in the Jam version is out. http://7dfps.com/?action=games&id=79 So far people have been positive and I think it's a nice proof of concept... but the puzzles are not particularly difficult. I might carry on working on this idea, though. Currently trying some stuff out in Unity.
  16. I really love this. It doesn't pull any punches but really rewards you if you do things right. It's mostly based around you having a strong dodge, 8-way airdash, a high DI wall slam, and a super bar. As far as I'm aware all the graphics, code and design are done by one dude over ~5 years, but he's not good at is marketing. A few days after "release" it he kinda revealed sales of 13 and I know who four of those were... You could totes pick it up here: http://tylerdoak.com/aceswild/
  17. I think I just cried.
  18. Taylor

    LawBreakers

    Anything that distracts him from twitter is good.
  19. Originally the idea was the "original" and "clones" saw the world differently; the player had lots of directional arrows telling them where to go whereas the clones saw propaganda about how they were being used, shouldn't cooperate and should kill the original - since that's what doppelgangers usually do; with some kind of pay-off at the end. However, I'm not really working with any art assets so I started thinking very functionally, and now it's six Portal-style test chamber rooms and doesn't really need or want any of that stuff. I fear I will never make an arts.
  20. Yeah, only the original can go through the portals. I was thinking about making the gates look different through the clone cameras but that might be even more confusing!
  21. Taylor

    Papers, Please

    So, is this Cart Life 2?
  22. Working on something for 7dFPS. It's called Doppelgunner and you have a gun that creates clones.
  23. Taylor

    Awesome UI's

    I actively hate the Borderlands menu interface.
  24. Taylor

    Awesome UI's

  25. Added. We can play some DotA and Skullgirls (I hear GGPO even keeps it smooth across the pond). I'd need to put some time in, though!
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