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kleinluka got a reaction from mkandersson in [WIP] UE4 - Dexter Morgan's apartment
Still working on this, it's been going quite slowly since I only ever managed to work on it for an hour or two at a time every few days or so due to my job...some weeks not at all...but starting next month I'll be reducing my hours at work to really focus on pushing this.
That said, despite the slow pace I am quite happy with the direction I am headed. What you see here is a first pass of pretty much everything. I have concentrated on just adding the main props and objects to the place first. The texturing is a rough first pass,.. with the exception of a few props I really only slapped some placeholder textures on things for now. I am pretty much done adding the main objects to the scene, so the next step will be to start really texturing things and then adding detail props and clutter. I want to add a story element to the scene as well...(thanks for the idea Jobye), nail down the mood and lighting, yadda yadda yadda... Anyway, I know I haven't updated much but I expect things to start moving more steadily come August.
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kleinluka reacted to laminutederire in [WIP] UE4 - Dexter Morgan's apartment
but still, what you have without any plan and everything, that's impressive!
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kleinluka got a reaction from hgn in [WIP] UE4 - Dexter Morgan's apartment
Hey guys
I figured it was time I created something new. I have been taking a bit of a break which has been refreshing but my fingers are itching again, so here we are
I've started a little UE4 project, which is to create Dexter Morgan's apartment in UE4. The goal is to have it as close as possible to the original from the series, with lots of clutter, lots of different material types and different lighting scenarios (day/night)... I have just done the blockout so far, modeled and textured the sofa and made a first pass on the floor texture. Anyway, I know it's early but here are couple of shots... I'll keep updating this as I go along
Good to be back!
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kleinluka got a reaction from Jord in [WIP] UE4 - Dexter Morgan's apartment
working on the ktichen... changed it to sunrise now...
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kleinluka got a reaction from TheOnlyDoubleF in [WIP] UE4 - Dexter Morgan's apartment
Still working on this, it's been going quite slowly since I only ever managed to work on it for an hour or two at a time every few days or so due to my job...some weeks not at all...but starting next month I'll be reducing my hours at work to really focus on pushing this.
That said, despite the slow pace I am quite happy with the direction I am headed. What you see here is a first pass of pretty much everything. I have concentrated on just adding the main props and objects to the place first. The texturing is a rough first pass,.. with the exception of a few props I really only slapped some placeholder textures on things for now. I am pretty much done adding the main objects to the scene, so the next step will be to start really texturing things and then adding detail props and clutter. I want to add a story element to the scene as well...(thanks for the idea Jobye), nail down the mood and lighting, yadda yadda yadda... Anyway, I know I haven't updated much but I expect things to start moving more steadily come August.
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kleinluka got a reaction from ShockaPop in [WIP] UE4 - Dexter Morgan's apartment
Hey guys
I figured it was time I created something new. I have been taking a bit of a break which has been refreshing but my fingers are itching again, so here we are
I've started a little UE4 project, which is to create Dexter Morgan's apartment in UE4. The goal is to have it as close as possible to the original from the series, with lots of clutter, lots of different material types and different lighting scenarios (day/night)... I have just done the blockout so far, modeled and textured the sofa and made a first pass on the floor texture. Anyway, I know it's early but here are couple of shots... I'll keep updating this as I go along
Good to be back!
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kleinluka got a reaction from ShockaPop in [WIP] UE4 - Dexter Morgan's apartment
Still working on this, it's been going quite slowly since I only ever managed to work on it for an hour or two at a time every few days or so due to my job...some weeks not at all...but starting next month I'll be reducing my hours at work to really focus on pushing this.
That said, despite the slow pace I am quite happy with the direction I am headed. What you see here is a first pass of pretty much everything. I have concentrated on just adding the main props and objects to the place first. The texturing is a rough first pass,.. with the exception of a few props I really only slapped some placeholder textures on things for now. I am pretty much done adding the main objects to the scene, so the next step will be to start really texturing things and then adding detail props and clutter. I want to add a story element to the scene as well...(thanks for the idea Jobye), nail down the mood and lighting, yadda yadda yadda... Anyway, I know I haven't updated much but I expect things to start moving more steadily come August.
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kleinluka got a reaction from mkandersson in [WIP] UE4 - Dexter Morgan's apartment
working on the ktichen... changed it to sunrise now...
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kleinluka got a reaction from spence in [WIP] UE4 - Dexter Morgan's apartment
working on the ktichen... changed it to sunrise now...
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kleinluka got a reaction from TheOnlyDoubleF in [WIP] UE4 - Dexter Morgan's apartment
working on the ktichen... changed it to sunrise now...
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kleinluka got a reaction from ShockaPop in [WIP] UE4 - Dexter Morgan's apartment
working on the ktichen... changed it to sunrise now...
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kleinluka got a reaction from FMPONE in [WIP] UE4 - Dexter Morgan's apartment
working on the ktichen... changed it to sunrise now...
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kleinluka got a reaction from jd40 in [WIP] UE4 - Dexter Morgan's apartment
working on the ktichen... changed it to sunrise now...
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kleinluka got a reaction from 2d-chris in [WIP] UE4 - Dexter Morgan's apartment
Still working on this, it's been going quite slowly since I only ever managed to work on it for an hour or two at a time every few days or so due to my job...some weeks not at all...but starting next month I'll be reducing my hours at work to really focus on pushing this.
That said, despite the slow pace I am quite happy with the direction I am headed. What you see here is a first pass of pretty much everything. I have concentrated on just adding the main props and objects to the place first. The texturing is a rough first pass,.. with the exception of a few props I really only slapped some placeholder textures on things for now. I am pretty much done adding the main objects to the scene, so the next step will be to start really texturing things and then adding detail props and clutter. I want to add a story element to the scene as well...(thanks for the idea Jobye), nail down the mood and lighting, yadda yadda yadda... Anyway, I know I haven't updated much but I expect things to start moving more steadily come August.
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kleinluka got a reaction from Squeebo in [WIP] UE4 - Dexter Morgan's apartment
Still working on this, it's been going quite slowly since I only ever managed to work on it for an hour or two at a time every few days or so due to my job...some weeks not at all...but starting next month I'll be reducing my hours at work to really focus on pushing this.
That said, despite the slow pace I am quite happy with the direction I am headed. What you see here is a first pass of pretty much everything. I have concentrated on just adding the main props and objects to the place first. The texturing is a rough first pass,.. with the exception of a few props I really only slapped some placeholder textures on things for now. I am pretty much done adding the main objects to the scene, so the next step will be to start really texturing things and then adding detail props and clutter. I want to add a story element to the scene as well...(thanks for the idea Jobye), nail down the mood and lighting, yadda yadda yadda... Anyway, I know I haven't updated much but I expect things to start moving more steadily come August.
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kleinluka got a reaction from Radix in [WIP] UE4 - Dexter Morgan's apartment
Still working on this, it's been going quite slowly since I only ever managed to work on it for an hour or two at a time every few days or so due to my job...some weeks not at all...but starting next month I'll be reducing my hours at work to really focus on pushing this.
That said, despite the slow pace I am quite happy with the direction I am headed. What you see here is a first pass of pretty much everything. I have concentrated on just adding the main props and objects to the place first. The texturing is a rough first pass,.. with the exception of a few props I really only slapped some placeholder textures on things for now. I am pretty much done adding the main objects to the scene, so the next step will be to start really texturing things and then adding detail props and clutter. I want to add a story element to the scene as well...(thanks for the idea Jobye), nail down the mood and lighting, yadda yadda yadda... Anyway, I know I haven't updated much but I expect things to start moving more steadily come August.
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kleinluka got a reaction from Psy in [WIP] UE4 - Dexter Morgan's apartment
Hey guys
I figured it was time I created something new. I have been taking a bit of a break which has been refreshing but my fingers are itching again, so here we are
I've started a little UE4 project, which is to create Dexter Morgan's apartment in UE4. The goal is to have it as close as possible to the original from the series, with lots of clutter, lots of different material types and different lighting scenarios (day/night)... I have just done the blockout so far, modeled and textured the sofa and made a first pass on the floor texture. Anyway, I know it's early but here are couple of shots... I'll keep updating this as I go along
Good to be back!
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kleinluka reacted to General Vivi in [WIP] UE4 - Dexter Morgan's apartment
klein, wb!!!!!
This is already looking super promising! Can't wait.
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kleinluka reacted to Minos in [WIP] UE4 - Dexter Morgan's apartment
omg the klein is back~~
Can't wait to see where you will take this man
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kleinluka reacted to Pampers in [WIP] UE4 - Dexter Morgan's apartment
A tip is to replace pictures of Debra Morgan with some dogs.
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kleinluka got a reaction from TheOnlyDoubleF in [WIP] UE4 - Dexter Morgan's apartment
Hey guys
I figured it was time I created something new. I have been taking a bit of a break which has been refreshing but my fingers are itching again, so here we are
I've started a little UE4 project, which is to create Dexter Morgan's apartment in UE4. The goal is to have it as close as possible to the original from the series, with lots of clutter, lots of different material types and different lighting scenarios (day/night)... I have just done the blockout so far, modeled and textured the sofa and made a first pass on the floor texture. Anyway, I know it's early but here are couple of shots... I'll keep updating this as I go along
Good to be back!
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kleinluka got a reaction from Mazy in [WIP] UE4 - Dexter Morgan's apartment
Hey guys
I figured it was time I created something new. I have been taking a bit of a break which has been refreshing but my fingers are itching again, so here we are
I've started a little UE4 project, which is to create Dexter Morgan's apartment in UE4. The goal is to have it as close as possible to the original from the series, with lots of clutter, lots of different material types and different lighting scenarios (day/night)... I have just done the blockout so far, modeled and textured the sofa and made a first pass on the floor texture. Anyway, I know it's early but here are couple of shots... I'll keep updating this as I go along
Good to be back!
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kleinluka got a reaction from penE in [WIP] UE4 - Dexter Morgan's apartment
Hey guys
I figured it was time I created something new. I have been taking a bit of a break which has been refreshing but my fingers are itching again, so here we are
I've started a little UE4 project, which is to create Dexter Morgan's apartment in UE4. The goal is to have it as close as possible to the original from the series, with lots of clutter, lots of different material types and different lighting scenarios (day/night)... I have just done the blockout so far, modeled and textured the sofa and made a first pass on the floor texture. Anyway, I know it's early but here are couple of shots... I'll keep updating this as I go along
Good to be back!
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kleinluka got a reaction from General Vivi in [WIP] UE4 - Dexter Morgan's apartment
Hey guys
I figured it was time I created something new. I have been taking a bit of a break which has been refreshing but my fingers are itching again, so here we are
I've started a little UE4 project, which is to create Dexter Morgan's apartment in UE4. The goal is to have it as close as possible to the original from the series, with lots of clutter, lots of different material types and different lighting scenarios (day/night)... I have just done the blockout so far, modeled and textured the sofa and made a first pass on the floor texture. Anyway, I know it's early but here are couple of shots... I'll keep updating this as I go along
Good to be back!
