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Bic-B@ll

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Posts posted by Bic-B@ll

  1. I finally finished, it was made in WC, texture by me, and sent to talon to be turned into a model and be animated. Zaphod helped me with the textures and I stole his windows cause I'm lazy :P It was supposed to be included with HI_Deadbolt but it wasn't because the HI FDG is kind of messed up and it isn't currently possible to make the scripted_sequence play once the objective was completed so it is just sitting here and we are waiting for the FDG to be fixed. Here is a (huge) pic of it.

    http://www.megaone.com/dcmapres/SCUD_DONE_YAY.jpg

    (click and drag to address bar)

    What do you guys think?

  2. Mazy, RD, Zaphod, SonicDM, ol, DD, Ewok, Blazeer, etc. But sure, only three if you can't count. Not to meanton a few coders, texture artists, modelers.. Not a large portion of the mapcore community but enough. And just because you don't like maps for a mod doesn't mean you have to make some.

    Oh, I'm sorry, I must have forgotten my sarcasm tags.

  3. Tay, Hugo actually animated, didn't model, but yes, he took all of his animations with them, if you open up a HI model in hlmv, there are a shit-load of animations, they all had to be remade etc. They were remade, and they are being remade now again by Dirty_J and he is doing a great job, if you go to the HI main site or forums, he put up a video of his new animations. Something cool I think that is being done is new hands, there will be 2 hands, with and without sleeves, and they will have something like 20 skins, so you get model specific skins, be it Nato or tango.

    If you guys don't like the maps, make your own (Ha what am I saying, only ~3 of you map here). I personally think the maps look great, but game play isn't that great, its either a camp fest, or a rush fest. With both scenarios abusing the grenades.

    All of the bugs are either fixed or are being worked on, wait a few months and it will be better. and BTW: there are plane for a HL2 mod, the more done on HL1 will make it better for HL2.

  4. It hasn't been developing for 4 years, there wree periods when nothing was done at all. There have been many coders, a couple animators (One of them took all of his work so everything ahd to be completely reanimated) and so on. Most of the bugs are being fixed ATm, the telefragging is being looked into tomorrow morning, I'm fixing the VGUI pictures and stuff like that.

  5. You guys are ass holes, you went out of your way to extensively piss him off and ridicule him when you could ave simply said:

    Edit > select all, then press Shift + A, and then in the X and Y values of scale, change it to 1 and 1, and then press apply.

    :roll:

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