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Bic-B@ll

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Everything posted by Bic-B@ll

  1. I taught him everything he knows.
  2. mememememememe
  3. Its the only thing I've ever finished Well, other than the C-47...but I'll sweep that under the carpet
  4. We've got sounds and stuff, when it fires, the ground will shake and a distance sound will be played everywhere and another sounds will be played closer to the SCUD. Also, one of the coders will try to help us get the particly system to sync up with the missile so that we can get some nice fire effects I'm still unsure what I want to do about the top of it looking like ass, any suggestions? BTW: I'm unsure of the polycount (Is there anyway to find it in HLMV?) there are a few faces that got kinda messed up in the conversion that have a few polies added and need to be flattened, but its really not to amazingly high.
  5. I finally finished, it was made in WC, texture by me, and sent to talon to be turned into a model and be animated. Zaphod helped me with the textures and I stole his windows cause I'm lazy It was supposed to be included with HI_Deadbolt but it wasn't because the HI FDG is kind of messed up and it isn't currently possible to make the scripted_sequence play once the objective was completed so it is just sitting here and we are waiting for the FDG to be fixed. Here is a (huge) pic of it. http://www.megaone.com/dcmapres/SCUD_DONE_YAY.jpg (click and drag to address bar) What do you guys think?
  6. man titties?
  7. This game sucks.
  8. I love how the one real graphic on his site is from flamingtext.com
  9. bahahahahahahhahahahahhaa its a midget
  10. Well hes not dead.
  11. The bird looks like it's in shock of it's hideous tounge.
  12. Oh, I'm sorry, I must have forgotten my sarcasm tags.
  13. Play around with the levels, contrast, brightness, sharpen a bit, don't copy and past windows either.
  14. Tay, Hugo actually animated, didn't model, but yes, he took all of his animations with them, if you open up a HI model in hlmv, there are a shit-load of animations, they all had to be remade etc. They were remade, and they are being remade now again by Dirty_J and he is doing a great job, if you go to the HI main site or forums, he put up a video of his new animations. Something cool I think that is being done is new hands, there will be 2 hands, with and without sleeves, and they will have something like 20 skins, so you get model specific skins, be it Nato or tango. If you guys don't like the maps, make your own (Ha what am I saying, only ~3 of you map here). I personally think the maps look great, but game play isn't that great, its either a camp fest, or a rush fest. With both scenarios abusing the grenades. All of the bugs are either fixed or are being worked on, wait a few months and it will be better. and BTW: there are plane for a HL2 mod, the more done on HL1 will make it better for HL2.
  15. I'll never tell.
  16. Neat-o, what is it for?
  17. Fucking New Yorkers.
  18. Please to die.
  19. Spicy?
  20. It hasn't been developing for 4 years, there wree periods when nothing was done at all. There have been many coders, a couple animators (One of them took all of his work so everything ahd to be completely reanimated) and so on. Most of the bugs are being fixed ATm, the telefragging is being looked into tomorrow morning, I'm fixing the VGUI pictures and stuff like that.
  21. Released http://www.planethalflife.com/hostileintent Yes it has bugs, kiss my ass.
  22. Jebus saves!
  23. Happy Kwanza you fucking prick.
  24. Bic-B@ll

    Nubcore

    You guys are ass holes, you went out of your way to extensively piss him off and ridicule him when you could ave simply said: Edit > select all, then press Shift + A, and then in the X and Y values of scale, change it to 1 and 1, and then press apply. :roll:
  25. spanky is a wanker
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